| QuickKarma vs Reina | 27–40 | 40.30% |
| QuickKarma vs Kazuya | 28–32 | 46.67% |
| QuickKarma vs King | 26–32 | 44.83% |
| QuickKarma vs Jin | 30–19 | 61.22% |
| QuickKarma vs Hwoarang | 17–21 | 44.74% |
| QuickKarma vs Dragunov | 12–23 | 34.29% |
| QuickKarma vs Nina | 19–14 | 57.58% |
| QuickKarma vs Law | 12–17 | 41.38% |
| QuickKarma vs Jun | 17–12 | 58.62% |
| QuickKarma vs Steve | 9–18 | 33.33% |
| QuickKarma vs Azucena | 15–11 | 57.69% |
| QuickKarma vs Bryan | 13–12 | 52.00% |
| QuickKarma vs Paul | 13–11 | 54.17% |
| QuickKarma vs Lars | 5–19 | 20.83% |
| QuickKarma vs Victor | 15–9 | 62.50% |
| QuickKarma vs Eddy | 9–14 | 39.13% |
| QuickKarma vs Miary Zo | 8–15 | 34.78% |
| QuickKarma vs Lili | 9–13 | 40.91% |
| QuickKarma vs Leroy | 10–10 | 50.00% |
| QuickKarma vs Leo | 7–12 | 36.84% |
| QuickKarma vs Asuka | 13–5 | 72.22% |
| QuickKarma vs Yoshimitsu | 9–6 | 60.00% |
| QuickKarma vs Devil Jin | 1–13 | 7.14% |
| QuickKarma vs Alisa | 3–10 | 23.08% |
| QuickKarma vs Claudio | 6–7 | 46.15% |
| QuickKarma vs Lee | 8–5 | 61.54% |
| QuickKarma vs Kuma | 2–11 | 15.38% |
| QuickKarma vs Armor King | 7–5 | 58.33% |
| QuickKarma vs Heihachi | 7–4 | 63.64% |
| QuickKarma vs Raven | 5–4 | 55.56% |
| QuickKarma vs Clive | 4–5 | 44.44% |
| QuickKarma vs Zafina | 6–2 | 75.00% |
| QuickKarma vs Fahkumram | 0–8 | 0.00% |
| QuickKarma vs Jack-8 | 4–3 | 57.14% |
| QuickKarma vs Shaheen | 3–4 | 42.86% |
| QuickKarma vs Panda | 3–4 | 42.86% |
| QuickKarma vs Xiaoyu | 4–1 | 80.00% |
| QuickKarma vs Lidia | 4–1 | 80.00% |
| QuickKarma vs Feng | 2–2 | 50.00% |
| QuickKarma vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.