Name history
Akira_ono | |
Cão do exercito | |
Anjo branco | |
Toji | |
Orgulho do leão | |
Kishibe | |
NAH I'D WIN | |
Silver | |
Vou te @ | |
Quase ½ | |
Goza e dorme | |
Ben10 | |
©½₡@!%€#½ | |
Brazuca | |
RicardoMartinez | |
Piru doce | |
Só assistência | |
Silver dragon | |
Dom Aço | |
XLR8 | |
Arrombado games |
Akira_ono vs Kazuya | 81–63 | 56.25% |
Akira_ono vs King | 66–67 | 49.62% |
Akira_ono vs Reina | 78–40 | 66.10% |
Akira_ono vs Jin | 55–62 | 47.01% |
Akira_ono vs Lili | 49–46 | 51.58% |
Akira_ono vs Eddy | 40–49 | 44.94% |
Akira_ono vs Steve | 42–39 | 51.85% |
Akira_ono vs Law | 25–45 | 35.71% |
Akira_ono vs Bryan | 25–38 | 39.68% |
Akira_ono vs Dragunov | 22–37 | 37.29% |
Akira_ono vs Devil Jin | 29–28 | 50.88% |
Akira_ono vs Asuka | 22–33 | 40.00% |
Akira_ono vs Hwoarang | 24–30 | 44.44% |
Akira_ono vs Nina | 23–26 | 46.94% |
Akira_ono vs Lee | 21–27 | 43.75% |
Akira_ono vs Jun | 22–22 | 50.00% |
Akira_ono vs Paul | 13–29 | 30.95% |
Akira_ono vs Lars | 13–24 | 35.14% |
Akira_ono vs Leroy | 17–20 | 45.95% |
Akira_ono vs Xiaoyu | 17–18 | 48.57% |
Akira_ono vs Azucena | 16–19 | 45.71% |
Akira_ono vs Victor | 20–15 | 57.14% |
Akira_ono vs Lidia | 18–15 | 54.55% |
Akira_ono vs Feng | 11–20 | 35.48% |
Akira_ono vs Leo | 3–20 | 13.04% |
Akira_ono vs Claudio | 5–17 | 22.73% |
Akira_ono vs Yoshimitsu | 7–14 | 33.33% |
Akira_ono vs Raven | 9–9 | 50.00% |
Akira_ono vs Zafina | 6–11 | 35.29% |
Akira_ono vs Alisa | 7–6 | 53.85% |
Akira_ono vs Kuma | 5–7 | 41.67% |
Akira_ono vs Shaheen | 2–9 | 18.18% |
Akira_ono vs Panda | 3–5 | 37.50% |
Akira_ono vs Jack-8 | 1–6 | 14.29% |
Akira_ono vs Clive | 1–3 | 25.00% |
Akira_ono vs Heihachi | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.