| MidoriBreaker vs Bryan | 81–36 | 69.23% |
| MidoriBreaker vs Kazuya | 83–31 | 72.81% |
| MidoriBreaker vs Dragunov | 56–26 | 68.29% |
| MidoriBreaker vs Paul | 58–18 | 76.32% |
| MidoriBreaker vs Reina | 54–21 | 72.00% |
| MidoriBreaker vs Lili | 55–15–1 | 78.57% |
| MidoriBreaker vs Jin | 52–18 | 74.29% |
| MidoriBreaker vs Armor King | 62–8 | 88.57% |
| MidoriBreaker vs Hwoarang | 43–18 | 70.49% |
| MidoriBreaker vs King | 51–7 | 87.93% |
| MidoriBreaker vs Victor | 39–17 | 69.64% |
| MidoriBreaker vs Steve | 39–14 | 73.58% |
| MidoriBreaker vs Heihachi | 36–16 | 69.23% |
| MidoriBreaker vs Lars | 23–28 | 45.10% |
| MidoriBreaker vs Feng | 28–19 | 59.57% |
| MidoriBreaker vs Devil Jin | 37–7 | 84.09% |
| MidoriBreaker vs Leroy | 31–13 | 70.45% |
| MidoriBreaker vs Jun | 36–8 | 81.82% |
| MidoriBreaker vs Azucena | 34–7 | 82.93% |
| MidoriBreaker vs Alisa | 30–10 | 75.00% |
| MidoriBreaker vs Claudio | 35–5 | 87.50% |
| MidoriBreaker vs Shaheen | 27–9 | 75.00% |
| MidoriBreaker vs Nina | 25–7 | 78.12% |
| MidoriBreaker vs Lee | 11–19 | 36.67% |
| MidoriBreaker vs Yoshimitsu | 19–8 | 70.37% |
| MidoriBreaker vs Clive | 24–3 | 88.89% |
| MidoriBreaker vs Law | 17–9 | 65.38% |
| MidoriBreaker vs Asuka | 15–8 | 65.22% |
| MidoriBreaker vs Jack-8 | 13–7 | 65.00% |
| MidoriBreaker vs Kuma | 16–4 | 80.00% |
| MidoriBreaker vs Eddy | 14–5 | 73.68% |
| MidoriBreaker vs Leo | 11–7 | 61.11% |
| MidoriBreaker vs Anna | 16–2 | 88.89% |
| MidoriBreaker vs Lidia | 8–2 | 80.00% |
| MidoriBreaker vs Zafina | 5–4 | 55.56% |
| MidoriBreaker vs Raven | 4–5 | 44.44% |
| MidoriBreaker vs Fahkumram | 9–0 | 100.00% |
| MidoriBreaker vs Panda | 4–1 | 80.00% |
| MidoriBreaker vs Xiaoyu | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.