| Sway vs Fahkumram | 6–3 | 66.67% |
| Sway vs Bryan | 6–1 | 85.71% |
| Sway vs Jin | 3–3 | 50.00% |
| Sway vs Paul | 3–1 | 75.00% |
| Sway vs King | 2–2 | 50.00% |
| Sway vs Dragunov | 2–2 | 50.00% |
| Sway vs Victor | 2–2 | 50.00% |
| Sway vs Steve | 2–1 | 66.67% |
| Sway vs Asuka | 2–1 | 66.67% |
| Sway vs Claudio | 2–1 | 66.67% |
| Sway vs Lee | 1–2 | 33.33% |
| Sway vs Law | 2–0 | 100.00% |
| Sway vs Devil Jin | 1–1 | 50.00% |
| Sway vs Lili | 2–0 | 100.00% |
| Sway vs Heihachi | 1–1 | 50.00% |
| Sway vs Hwoarang | 1–0 | 100.00% |
| Sway vs Xiaoyu | 1–0 | 100.00% |
| Sway vs Kazuya | 0–1 | 0.00% |
| Sway vs Feng | 0–1 | 0.00% |
| Sway vs Jun | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.