| Avarbuster vs Kazuya | 103–102 | 50.24% |
| Avarbuster vs Heihachi | 82–62 | 56.94% |
| Avarbuster vs King | 53–79 | 40.15% |
| Avarbuster vs Jin | 54–78 | 40.91% |
| Avarbuster vs Reina | 58–70 | 45.31% |
| Avarbuster vs Bryan | 54–69 | 43.90% |
| Avarbuster vs Dragunov | 47–46 | 50.54% |
| Avarbuster vs Paul | 34–54 | 38.64% |
| Avarbuster vs Steve | 40–46 | 46.51% |
| Avarbuster vs Lili | 39–42 | 48.15% |
| Avarbuster vs Hwoarang | 34–42 | 44.74% |
| Avarbuster vs Asuka | 28–45 | 38.36% |
| Avarbuster vs Devil Jin | 34–37 | 47.89% |
| Avarbuster vs Law | 29–35 | 45.31% |
| Avarbuster vs Lars | 24–32 | 42.86% |
| Avarbuster vs Lee | 19–34 | 35.85% |
| Avarbuster vs Yoshimitsu | 19–30 | 38.78% |
| Avarbuster vs Azucena | 25–23–1 | 52.08% |
| Avarbuster vs Jun | 23–25 | 47.92% |
| Avarbuster vs Raven | 19–26 | 42.22% |
| Avarbuster vs Armor King | 17–26 | 39.53% |
| Avarbuster vs Alisa | 18–23 | 43.90% |
| Avarbuster vs Clive | 26–15 | 63.41% |
| Avarbuster vs Leroy | 14–24 | 36.84% |
| Avarbuster vs Eddy | 16–20 | 44.44% |
| Avarbuster vs Lidia | 17–19 | 47.22% |
| Avarbuster vs Anna | 13–22 | 37.14% |
| Avarbuster vs Xiaoyu | 15–16 | 48.39% |
| Avarbuster vs Jack-8 | 12–15 | 44.44% |
| Avarbuster vs Feng | 12–15 | 44.44% |
| Avarbuster vs Nina | 14–10 | 58.33% |
| Avarbuster vs Victor | 11–13 | 45.83% |
| Avarbuster vs Claudio | 11–12 | 47.83% |
| Avarbuster vs Leo | 8–11 | 42.11% |
| Avarbuster vs Miary Zo | 9–9 | 50.00% |
| Avarbuster vs Shaheen | 9–7 | 56.25% |
| Avarbuster vs Fahkumram | 8–8 | 50.00% |
| Avarbuster vs Kuma | 6–6 | 50.00% |
| Avarbuster vs Zafina | 4–5 | 44.44% |
| Avarbuster vs Panda | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.