| KumarHardy vs King | 262–173 | 60.23% |
| KumarHardy vs Law | 221–82 | 72.94% |
| KumarHardy vs Jin | 179–120 | 59.87% |
| KumarHardy vs Bryan | 144–116 | 55.38% |
| KumarHardy vs Dragunov | 129–119 | 52.02% |
| KumarHardy vs Paul | 158–88 | 64.23% |
| KumarHardy vs Kazuya | 152–88 | 63.33% |
| KumarHardy vs Hwoarang | 137–72 | 65.55% |
| KumarHardy vs Yoshimitsu | 93–70 | 57.06% |
| KumarHardy vs Victor | 74–73 | 50.34% |
| KumarHardy vs Steve | 56–76 | 42.42% |
| KumarHardy vs Heihachi | 73–57 | 56.15% |
| KumarHardy vs Nina | 65–63 | 50.78% |
| KumarHardy vs Devil Jin | 75–48 | 60.98% |
| KumarHardy vs Jack-8 | 56–57 | 49.56% |
| KumarHardy vs Feng | 57–52 | 52.29% |
| KumarHardy vs Reina | 41–51 | 44.57% |
| KumarHardy vs Azucena | 50–40 | 55.56% |
| KumarHardy vs Lars | 45–31 | 59.21% |
| KumarHardy vs Lee | 45–23 | 66.18% |
| KumarHardy vs Alisa | 36–31 | 53.73% |
| KumarHardy vs Eddy | 30–37 | 44.78% |
| KumarHardy vs Lili | 35–31 | 53.03% |
| KumarHardy vs Jun | 30–30 | 50.00% |
| KumarHardy vs Leo | 29–27 | 51.79% |
| KumarHardy vs Zafina | 17–35 | 32.69% |
| KumarHardy vs Asuka | 23–28 | 45.10% |
| KumarHardy vs Leroy | 26–21 | 55.32% |
| KumarHardy vs Xiaoyu | 21–24 | 46.67% |
| KumarHardy vs Claudio | 20–25 | 44.44% |
| KumarHardy vs Armor King | 34–11 | 75.56% |
| KumarHardy vs Shaheen | 18–22 | 45.00% |
| KumarHardy vs Raven | 12–28 | 30.00% |
| KumarHardy vs Kuma | 14–23 | 37.84% |
| KumarHardy vs Lidia | 13–22 | 37.14% |
| KumarHardy vs Anna | 9–22 | 29.03% |
| KumarHardy vs Clive | 5–16 | 23.81% |
| KumarHardy vs Fahkumram | 9–2 | 81.82% |
| KumarHardy vs Miary Zo | 5–4 | 55.56% |
| KumarHardy vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.