| CallMeDaddy vs Law | 7–6 | 53.85% |
| CallMeDaddy vs King | 6–6 | 50.00% |
| CallMeDaddy vs Eddy | 2–6 | 25.00% |
| CallMeDaddy vs Jin | 5–1 | 83.33% |
| CallMeDaddy vs Kazuya | 1–5 | 16.67% |
| CallMeDaddy vs Reina | 4–2 | 66.67% |
| CallMeDaddy vs Fahkumram | 2–4 | 33.33% |
| CallMeDaddy vs Heihachi | 3–2 | 60.00% |
| CallMeDaddy vs Armor King | 3–2 | 60.00% |
| CallMeDaddy vs Lars | 3–1 | 75.00% |
| CallMeDaddy vs Jun | 0–4 | 0.00% |
| CallMeDaddy vs Clive | 2–2 | 50.00% |
| CallMeDaddy vs Paul | 1–2 | 33.33% |
| CallMeDaddy vs Steve | 1–2 | 33.33% |
| CallMeDaddy vs Jack-8 | 3–0 | 100.00% |
| CallMeDaddy vs Hwoarang | 2–0 | 100.00% |
| CallMeDaddy vs Bryan | 2–0 | 100.00% |
| CallMeDaddy vs Lili | 1–1 | 50.00% |
| CallMeDaddy vs Victor | 2–0 | 100.00% |
| CallMeDaddy vs Yoshimitsu | 1–0 | 100.00% |
| CallMeDaddy vs Asuka | 0–1 | 0.00% |
| CallMeDaddy vs Dragunov | 1–0 | 100.00% |
| CallMeDaddy vs Lee | 1–0 | 100.00% |
| CallMeDaddy vs Lidia | 1–0 | 100.00% |
| CallMeDaddy vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.