| TheRealSolxtion vs Jin | 49–38 | 56.32% |
| TheRealSolxtion vs Kazuya | 37–34 | 52.11% |
| TheRealSolxtion vs Bryan | 41–27 | 60.29% |
| TheRealSolxtion vs King | 43–23 | 65.15% |
| TheRealSolxtion vs Hwoarang | 30–31 | 49.18% |
| TheRealSolxtion vs Clive | 27–26 | 50.94% |
| TheRealSolxtion vs Steve | 35–16 | 68.63% |
| TheRealSolxtion vs Law | 29–21 | 58.00% |
| TheRealSolxtion vs Lili | 32–11 | 74.42% |
| TheRealSolxtion vs Yoshimitsu | 26–13–1 | 66.67% |
| TheRealSolxtion vs Reina | 26–14 | 65.00% |
| TheRealSolxtion vs Dragunov | 22–15 | 59.46% |
| TheRealSolxtion vs Jun | 26–10 | 72.22% |
| TheRealSolxtion vs Nina | 21–13 | 61.76% |
| TheRealSolxtion vs Heihachi | 14–20 | 41.18% |
| TheRealSolxtion vs Anna | 15–15 | 50.00% |
| TheRealSolxtion vs Paul | 15–14 | 51.72% |
| TheRealSolxtion vs Alisa | 14–11 | 56.00% |
| TheRealSolxtion vs Victor | 14–10 | 58.33% |
| TheRealSolxtion vs Devil Jin | 10–13 | 43.48% |
| TheRealSolxtion vs Feng | 14–9 | 60.87% |
| TheRealSolxtion vs Xiaoyu | 16–6 | 72.73% |
| TheRealSolxtion vs Raven | 12–10 | 54.55% |
| TheRealSolxtion vs Azucena | 15–6 | 71.43% |
| TheRealSolxtion vs Asuka | 16–3 | 84.21% |
| TheRealSolxtion vs Lee | 11–8 | 57.89% |
| TheRealSolxtion vs Lars | 11–7 | 61.11% |
| TheRealSolxtion vs Eddy | 9–9 | 50.00% |
| TheRealSolxtion vs Leo | 7–8 | 46.67% |
| TheRealSolxtion vs Leroy | 8–6 | 57.14% |
| TheRealSolxtion vs Lidia | 6–7 | 46.15% |
| TheRealSolxtion vs Jack-8 | 6–6 | 50.00% |
| TheRealSolxtion vs Claudio | 6–4 | 60.00% |
| TheRealSolxtion vs Kuma | 6–4 | 60.00% |
| TheRealSolxtion vs Zafina | 3–6 | 33.33% |
| TheRealSolxtion vs Shaheen | 4–1 | 80.00% |
| TheRealSolxtion vs Fahkumram | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.