Name history
| 매너유저 | |
| ilililiiliiilil | |
| 슬라이딩절대안씀 | |
| Messiof아스카 | |
| Messiof마샬로우 | |
| 그만너프하라고 | |
| 오늘시작했습니다 | |
| MessiofTFT | |
| SIDOT | |
| 니면상에공참각 | |
| 하루한판 | |
| 드황이야 | |
| 시간의돛단배 | |
| 드라유저부모홀수 | |
| 클린유저 | |
| مرحبًا |
| 매너유저 vs Kazuya | 89–67 | 57.05% |
| 매너유저 vs Paul | 73–76 | 48.99% |
| 매너유저 vs Bryan | 74–57 | 56.49% |
| 매너유저 vs Dragunov | 66–61 | 51.97% |
| 매너유저 vs King | 68–54 | 55.74% |
| 매너유저 vs Hwoarang | 59–57 | 50.86% |
| 매너유저 vs Jin | 65–42 | 60.75% |
| 매너유저 vs Steve | 53–46 | 53.54% |
| 매너유저 vs Lidia | 38–60 | 38.78% |
| 매너유저 vs Reina | 46–48 | 48.94% |
| 매너유저 vs Lili | 39–50 | 43.82% |
| 매너유저 vs Asuka | 40–43 | 48.19% |
| 매너유저 vs Devil Jin | 44–28 | 61.11% |
| 매너유저 vs Leroy | 25–44 | 36.23% |
| 매너유저 vs Nina | 35–33 | 51.47% |
| 매너유저 vs Jun | 27–40 | 40.30% |
| 매너유저 vs Feng | 34–32 | 51.52% |
| 매너유저 vs Claudio | 34–32 | 51.52% |
| 매너유저 vs Lee | 29–37 | 43.94% |
| 매너유저 vs Victor | 31–33 | 48.44% |
| 매너유저 vs Law | 33–28 | 54.10% |
| 매너유저 vs Yoshimitsu | 28–32 | 46.67% |
| 매너유저 vs Jack-8 | 27–32 | 45.76% |
| 매너유저 vs Lars | 26–30 | 46.43% |
| 매너유저 vs Alisa | 21–31 | 40.38% |
| 매너유저 vs Azucena | 28–21 | 57.14% |
| 매너유저 vs Armor King | 25–24 | 51.02% |
| 매너유저 vs Clive | 21–27 | 43.75% |
| 매너유저 vs Xiaoyu | 23–24 | 48.94% |
| 매너유저 vs Leo | 28–19 | 59.57% |
| 매너유저 vs Heihachi | 25–21 | 54.35% |
| 매너유저 vs Eddy | 26–18 | 59.09% |
| 매너유저 vs Shaheen | 18–19 | 48.65% |
| 매너유저 vs Kuma | 13–13 | 50.00% |
| 매너유저 vs Raven | 8–18 | 30.77% |
| 매너유저 vs Panda | 12–11 | 52.17% |
| 매너유저 vs Zafina | 8–9 | 47.06% |
| 매너유저 vs Anna | 8–3 | 72.73% |
| 매너유저 vs Miary Zo | 4–7 | 36.36% |
| 매너유저 vs Fahkumram | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.