| xDivine Chaos vs Reina | 130–2 | 98.48% |
| xDivine Chaos vs Jin | 112–7 | 94.12% |
| xDivine Chaos vs Eddy | 105–11 | 90.52% |
| xDivine Chaos vs King | 103–7 | 93.64% |
| xDivine Chaos vs Hwoarang | 95–5 | 95.00% |
| xDivine Chaos vs Steve | 94–2 | 97.92% |
| xDivine Chaos vs Kazuya | 84–5 | 94.38% |
| xDivine Chaos vs Law | 76–4 | 95.00% |
| xDivine Chaos vs Yoshimitsu | 76–3 | 96.20% |
| xDivine Chaos vs Lili | 68–5 | 93.15% |
| xDivine Chaos vs Dragunov | 70–3 | 95.89% |
| xDivine Chaos vs Bryan | 65–5 | 92.86% |
| xDivine Chaos vs Azucena | 60–0 | 100.00% |
| xDivine Chaos vs Nina | 52–0 | 100.00% |
| xDivine Chaos vs Jun | 51–1 | 98.08% |
| xDivine Chaos vs Lee | 47–4 | 92.16% |
| xDivine Chaos vs Victor | 47–4 | 92.16% |
| xDivine Chaos vs Heihachi | 46–5 | 90.20% |
| xDivine Chaos vs Asuka | 47–2 | 95.92% |
| xDivine Chaos vs Xiaoyu | 48–0 | 100.00% |
| xDivine Chaos vs Lidia | 44–3 | 93.62% |
| xDivine Chaos vs Devil Jin | 42–1 | 97.67% |
| xDivine Chaos vs Clive | 41–1 | 97.62% |
| xDivine Chaos vs Feng | 34–1 | 97.14% |
| xDivine Chaos vs Lars | 35–0 | 100.00% |
| xDivine Chaos vs Paul | 33–0 | 100.00% |
| xDivine Chaos vs Shaheen | 29–1 | 96.67% |
| xDivine Chaos vs Leo | 27–1 | 96.43% |
| xDivine Chaos vs Alisa | 27–0 | 100.00% |
| xDivine Chaos vs Kuma | 24–3 | 88.89% |
| xDivine Chaos vs Raven | 25–0 | 100.00% |
| xDivine Chaos vs Leroy | 22–2 | 91.67% |
| xDivine Chaos vs Claudio | 23–0 | 100.00% |
| xDivine Chaos vs Anna | 22–0 | 100.00% |
| xDivine Chaos vs Jack-8 | 18–2 | 90.00% |
| xDivine Chaos vs Zafina | 15–1 | 93.75% |
| xDivine Chaos vs Fahkumram | 5–0 | 100.00% |
| xDivine Chaos vs Armor King | 2–0 | 100.00% |
| xDivine Chaos vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.