| Retro Cheque vs Kazuya | 62–39 | 61.39% |
| Retro Cheque vs Bryan | 52–33 | 61.18% |
| Retro Cheque vs Steve | 47–29 | 61.84% |
| Retro Cheque vs Law | 34–41 | 45.33% |
| Retro Cheque vs Hwoarang | 43–32 | 57.33% |
| Retro Cheque vs King | 44–23 | 65.67% |
| Retro Cheque vs Heihachi | 31–33 | 48.44% |
| Retro Cheque vs Jin | 40–23 | 63.49% |
| Retro Cheque vs Reina | 31–31 | 50.00% |
| Retro Cheque vs Yoshimitsu | 32–28 | 53.33% |
| Retro Cheque vs Dragunov | 26–25 | 50.98% |
| Retro Cheque vs Lee | 26–25 | 50.98% |
| Retro Cheque vs Paul | 14–27 | 34.15% |
| Retro Cheque vs Lili | 21–18 | 53.85% |
| Retro Cheque vs Feng | 15–22 | 40.54% |
| Retro Cheque vs Jun | 17–20 | 45.95% |
| Retro Cheque vs Xiaoyu | 14–22 | 38.89% |
| Retro Cheque vs Asuka | 15–21 | 41.67% |
| Retro Cheque vs Lidia | 20–16 | 55.56% |
| Retro Cheque vs Azucena | 14–20 | 41.18% |
| Retro Cheque vs Devil Jin | 14–18 | 43.75% |
| Retro Cheque vs Leroy | 15–17 | 46.88% |
| Retro Cheque vs Victor | 13–19 | 40.62% |
| Retro Cheque vs Leo | 18–10 | 64.29% |
| Retro Cheque vs Raven | 15–13 | 53.57% |
| Retro Cheque vs Lars | 11–15 | 42.31% |
| Retro Cheque vs Eddy | 18–8 | 69.23% |
| Retro Cheque vs Nina | 9–15 | 37.50% |
| Retro Cheque vs Fahkumram | 13–10 | 56.52% |
| Retro Cheque vs Claudio | 7–14 | 33.33% |
| Retro Cheque vs Kuma | 9–8 | 52.94% |
| Retro Cheque vs Armor King | 11–6 | 64.71% |
| Retro Cheque vs Clive | 10–5 | 66.67% |
| Retro Cheque vs Alisa | 7–6 | 53.85% |
| Retro Cheque vs Jack-8 | 8–3 | 72.73% |
| Retro Cheque vs Shaheen | 7–2 | 77.78% |
| Retro Cheque vs Zafina | 4–2 | 66.67% |
| Retro Cheque vs Anna | 3–1 | 75.00% |
| Retro Cheque vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.