| Gr1mEcho vs King | 262–269 | 49.34% |
| Gr1mEcho vs Jin | 199–236 | 45.75% |
| Gr1mEcho vs Kazuya | 200–222 | 47.39% |
| Gr1mEcho vs Law | 159–216 | 42.40% |
| Gr1mEcho vs Bryan | 177–191 | 48.10% |
| Gr1mEcho vs Steve | 176–184 | 48.89% |
| Gr1mEcho vs Hwoarang | 167–157 | 51.54% |
| Gr1mEcho vs Reina | 147–153 | 49.00% |
| Gr1mEcho vs Yoshimitsu | 134–136 | 49.63% |
| Gr1mEcho vs Lili | 110–142 | 43.65% |
| Gr1mEcho vs Azucena | 117–126 | 48.15% |
| Gr1mEcho vs Jun | 122–110 | 52.59% |
| Gr1mEcho vs Lee | 103–124 | 45.37% |
| Gr1mEcho vs Dragunov | 102–114 | 47.22% |
| Gr1mEcho vs Lars | 95–115 | 45.24% |
| Gr1mEcho vs Paul | 102–102 | 50.00% |
| Gr1mEcho vs Heihachi | 90–95 | 48.65% |
| Gr1mEcho vs Victor | 72–101 | 41.62% |
| Gr1mEcho vs Eddy | 68–104 | 39.53% |
| Gr1mEcho vs Devil Jin | 75–90 | 45.45% |
| Gr1mEcho vs Nina | 71–91 | 43.83% |
| Gr1mEcho vs Asuka | 61–93 | 39.61% |
| Gr1mEcho vs Xiaoyu | 71–81 | 46.71% |
| Gr1mEcho vs Feng | 73–78 | 48.34% |
| Gr1mEcho vs Jack-8 | 78–62 | 55.71% |
| Gr1mEcho vs Raven | 67–69 | 49.26% |
| Gr1mEcho vs Leo | 75–59 | 55.97% |
| Gr1mEcho vs Leroy | 48–66 | 42.11% |
| Gr1mEcho vs Alisa | 48–64 | 42.86% |
| Gr1mEcho vs Lidia | 59–49 | 54.63% |
| Gr1mEcho vs Zafina | 40–55 | 42.11% |
| Gr1mEcho vs Claudio | 50–44 | 53.19% |
| Gr1mEcho vs Anna | 42–27 | 60.87% |
| Gr1mEcho vs Kuma | 30–36 | 45.45% |
| Gr1mEcho vs Shaheen | 34–29 | 53.97% |
| Gr1mEcho vs Clive | 31–32 | 49.21% |
| Gr1mEcho vs Armor King | 29–32 | 47.54% |
| Gr1mEcho vs Fahkumram | 30–27 | 52.63% |
| Gr1mEcho vs Panda | 11–19 | 36.67% |
| Gr1mEcho vs Miary Zo | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.