| KestrelSkye vs Jin | 79–42 | 65.29% |
| KestrelSkye vs Hwoarang | 50–29 | 63.29% |
| KestrelSkye vs Dragunov | 60–17 | 77.92% |
| KestrelSkye vs Bryan | 49–25 | 66.22% |
| KestrelSkye vs King | 51–19 | 72.86% |
| KestrelSkye vs Kazuya | 41–29 | 58.57% |
| KestrelSkye vs Reina | 38–29 | 56.72% |
| KestrelSkye vs Paul | 42–22 | 65.62% |
| KestrelSkye vs Law | 37–24 | 60.66% |
| KestrelSkye vs Lili | 45–12 | 78.95% |
| KestrelSkye vs Heihachi | 26–21 | 55.32% |
| KestrelSkye vs Clive | 23–18 | 56.10% |
| KestrelSkye vs Yoshimitsu | 27–11 | 71.05% |
| KestrelSkye vs Devil Jin | 19–18 | 51.35% |
| KestrelSkye vs Jun | 12–25 | 32.43% |
| KestrelSkye vs Lidia | 24–13 | 64.86% |
| KestrelSkye vs Lars | 27–8 | 77.14% |
| KestrelSkye vs Nina | 16–13 | 55.17% |
| KestrelSkye vs Victor | 21–8 | 72.41% |
| KestrelSkye vs Steve | 20–7 | 74.07% |
| KestrelSkye vs Alisa | 20–6 | 76.92% |
| KestrelSkye vs Lee | 12–12 | 50.00% |
| KestrelSkye vs Zafina | 17–6 | 73.91% |
| KestrelSkye vs Leo | 15–6 | 71.43% |
| KestrelSkye vs Leroy | 19–2 | 90.48% |
| KestrelSkye vs Xiaoyu | 15–5 | 75.00% |
| KestrelSkye vs Feng | 12–8 | 60.00% |
| KestrelSkye vs Azucena | 9–10 | 47.37% |
| KestrelSkye vs Eddy | 7–12 | 36.84% |
| KestrelSkye vs Asuka | 12–4 | 75.00% |
| KestrelSkye vs Claudio | 10–6 | 62.50% |
| KestrelSkye vs Kuma | 6–9 | 40.00% |
| KestrelSkye vs Shaheen | 10–2 | 83.33% |
| KestrelSkye vs Fahkumram | 8–3 | 72.73% |
| KestrelSkye vs Jack-8 | 6–4 | 60.00% |
| KestrelSkye vs Anna | 8–2 | 80.00% |
| KestrelSkye vs Armor King | 4–1 | 80.00% |
| KestrelSkye vs Raven | 3–0 | 100.00% |
| KestrelSkye vs Miary Zo | 3–0 | 100.00% |
| KestrelSkye vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.