| blowj0b mixup vs Kazuya | 90–77 | 53.89% |
| blowj0b mixup vs Jin | 67–55 | 54.92% |
| blowj0b mixup vs Heihachi | 63–54 | 53.85% |
| blowj0b mixup vs Bryan | 50–40 | 55.56% |
| blowj0b mixup vs Paul | 50–36 | 58.14% |
| blowj0b mixup vs Reina | 53–31 | 63.10% |
| blowj0b mixup vs Dragunov | 55–28 | 66.27% |
| blowj0b mixup vs Yoshimitsu | 51–31 | 62.20% |
| blowj0b mixup vs Hwoarang | 43–34 | 55.84% |
| blowj0b mixup vs Lee | 41–32 | 56.16% |
| blowj0b mixup vs Law | 23–37 | 38.33% |
| blowj0b mixup vs King | 36–23 | 61.02% |
| blowj0b mixup vs Steve | 26–30 | 46.43% |
| blowj0b mixup vs Lars | 37–19 | 66.07% |
| blowj0b mixup vs Devil Jin | 26–29 | 47.27% |
| blowj0b mixup vs Lili | 37–15 | 71.15% |
| blowj0b mixup vs Nina | 27–17 | 61.36% |
| blowj0b mixup vs Asuka | 23–19 | 54.76% |
| blowj0b mixup vs Azucena | 24–18 | 57.14% |
| blowj0b mixup vs Jack-8 | 21–17 | 55.26% |
| blowj0b mixup vs Feng | 16–18 | 47.06% |
| blowj0b mixup vs Alisa | 17–16 | 51.52% |
| blowj0b mixup vs Leo | 17–11 | 60.71% |
| blowj0b mixup vs Clive | 13–14 | 48.15% |
| blowj0b mixup vs Armor King | 17–10 | 62.96% |
| blowj0b mixup vs Victor | 20–6 | 76.92% |
| blowj0b mixup vs Claudio | 14–11 | 56.00% |
| blowj0b mixup vs Leroy | 11–13 | 45.83% |
| blowj0b mixup vs Lidia | 15–9 | 62.50% |
| blowj0b mixup vs Jun | 10–13 | 43.48% |
| blowj0b mixup vs Xiaoyu | 13–9 | 59.09% |
| blowj0b mixup vs Shaheen | 4–13 | 23.53% |
| blowj0b mixup vs Kuma | 11–4 | 73.33% |
| blowj0b mixup vs Raven | 10–4 | 71.43% |
| blowj0b mixup vs Zafina | 6–7 | 46.15% |
| blowj0b mixup vs Fahkumram | 9–3 | 75.00% |
| blowj0b mixup vs Eddy | 4–7 | 36.36% |
| blowj0b mixup vs Anna | 4–3 | 57.14% |
| blowj0b mixup vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.