| HACHET_MAN vs Kazuya | 125–83 | 60.10% |
| HACHET_MAN vs Dragunov | 105–74 | 58.66% |
| HACHET_MAN vs Bryan | 103–68 | 60.23% |
| HACHET_MAN vs Reina | 81–77 | 51.27% |
| HACHET_MAN vs Paul | 80–59 | 57.55% |
| HACHET_MAN vs Jin | 77–62 | 55.40% |
| HACHET_MAN vs King | 72–66 | 52.17% |
| HACHET_MAN vs Hwoarang | 78–51 | 60.47% |
| HACHET_MAN vs Lidia | 63–65 | 49.22% |
| HACHET_MAN vs Lili | 79–43 | 64.75% |
| HACHET_MAN vs Victor | 61–48–1 | 55.96% |
| HACHET_MAN vs Asuka | 65–43 | 60.19% |
| HACHET_MAN vs Steve | 52–54 | 49.06% |
| HACHET_MAN vs Heihachi | 43–63 | 40.57% |
| HACHET_MAN vs Claudio | 45–53 | 45.92% |
| HACHET_MAN vs Yoshimitsu | 53–40 | 56.99% |
| HACHET_MAN vs Alisa | 49–43 | 53.26% |
| HACHET_MAN vs Jun | 61–30 | 67.03% |
| HACHET_MAN vs Nina | 41–41 | 50.00% |
| HACHET_MAN vs Leroy | 48–34 | 58.54% |
| HACHET_MAN vs Jack-8 | 42–37 | 53.16% |
| HACHET_MAN vs Feng | 34–44 | 43.59% |
| HACHET_MAN vs Azucena | 47–31 | 60.26% |
| HACHET_MAN vs Fahkumram | 40–37 | 51.95% |
| HACHET_MAN vs Devil Jin | 32–44 | 42.11% |
| HACHET_MAN vs Lee | 35–38 | 47.95% |
| HACHET_MAN vs Lars | 43–27 | 61.43% |
| HACHET_MAN vs Clive | 40–30 | 57.14% |
| HACHET_MAN vs Law | 36–25 | 59.02% |
| HACHET_MAN vs Eddy | 35–25 | 58.33% |
| HACHET_MAN vs Leo | 27–24 | 52.94% |
| HACHET_MAN vs Xiaoyu | 21–28 | 42.86% |
| HACHET_MAN vs Shaheen | 21–23 | 47.73% |
| HACHET_MAN vs Raven | 19–24 | 44.19% |
| HACHET_MAN vs Kuma | 18–24 | 42.86% |
| HACHET_MAN vs Anna | 16–15 | 51.61% |
| HACHET_MAN vs Zafina | 19–10 | 65.52% |
| HACHET_MAN vs Panda | 7–3 | 70.00% |
| HACHET_MAN vs Miary Zo | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.