| KINGGODMAN vs Kazuya | 71–54 | 56.80% |
| KINGGODMAN vs Jin | 72–40 | 64.29% |
| KINGGODMAN vs Bryan | 59–48 | 55.14% |
| KINGGODMAN vs King | 48–57 | 45.71% |
| KINGGODMAN vs Dragunov | 52–50 | 50.98% |
| KINGGODMAN vs Heihachi | 53–41 | 56.38% |
| KINGGODMAN vs Hwoarang | 39–43 | 47.56% |
| KINGGODMAN vs Steve | 37–40 | 48.05% |
| KINGGODMAN vs Reina | 46–29 | 61.33% |
| KINGGODMAN vs Lars | 24–29 | 45.28% |
| KINGGODMAN vs Devil Jin | 29–21 | 58.00% |
| KINGGODMAN vs Xiaoyu | 21–26 | 44.68% |
| KINGGODMAN vs Law | 17–28 | 37.78% |
| KINGGODMAN vs Nina | 20–24 | 45.45% |
| KINGGODMAN vs Jun | 14–29 | 32.56% |
| KINGGODMAN vs Victor | 24–18 | 57.14% |
| KINGGODMAN vs Paul | 22–19 | 53.66% |
| KINGGODMAN vs Yoshimitsu | 25–16 | 60.98% |
| KINGGODMAN vs Asuka | 23–18 | 56.10% |
| KINGGODMAN vs Lili | 19–17 | 52.78% |
| KINGGODMAN vs Lee | 15–21 | 41.67% |
| KINGGODMAN vs Clive | 12–24 | 33.33% |
| KINGGODMAN vs Lidia | 19–13 | 59.38% |
| KINGGODMAN vs Jack-8 | 14–16 | 46.67% |
| KINGGODMAN vs Claudio | 12–17 | 41.38% |
| KINGGODMAN vs Leroy | 9–17 | 34.62% |
| KINGGODMAN vs Feng | 10–15 | 40.00% |
| KINGGODMAN vs Eddy | 7–18 | 28.00% |
| KINGGODMAN vs Azucena | 7–17 | 29.17% |
| KINGGODMAN vs Raven | 6–17 | 26.09% |
| KINGGODMAN vs Kuma | 7–14 | 33.33% |
| KINGGODMAN vs Leo | 7–12 | 36.84% |
| KINGGODMAN vs Alisa | 11–4 | 73.33% |
| KINGGODMAN vs Shaheen | 1–14 | 6.67% |
| KINGGODMAN vs Zafina | 4–9 | 30.77% |
| KINGGODMAN vs Fahkumram | 3–8 | 27.27% |
| KINGGODMAN vs Anna | 2–7 | 22.22% |
| KINGGODMAN vs Miary Zo | 0–6 | 0.00% |
| KINGGODMAN vs Armor King | 1–2 | 33.33% |
| KINGGODMAN vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.