| KINGGODMAN vs Bryan | 78–60 | 56.52% |
| KINGGODMAN vs Kazuya | 79–54 | 59.40% |
| KINGGODMAN vs King | 59–66 | 47.20% |
| KINGGODMAN vs Jin | 74–44 | 62.71% |
| KINGGODMAN vs Dragunov | 59–57 | 50.86% |
| KINGGODMAN vs Heihachi | 59–49 | 54.63% |
| KINGGODMAN vs Hwoarang | 41–50 | 45.05% |
| KINGGODMAN vs Steve | 46–45 | 50.55% |
| KINGGODMAN vs Reina | 54–32 | 62.79% |
| KINGGODMAN vs Devil Jin | 31–25 | 55.36% |
| KINGGODMAN vs Lars | 24–30 | 44.44% |
| KINGGODMAN vs Law | 21–32 | 39.62% |
| KINGGODMAN vs Xiaoyu | 21–30 | 41.18% |
| KINGGODMAN vs Asuka | 24–25 | 48.98% |
| KINGGODMAN vs Paul | 26–22 | 54.17% |
| KINGGODMAN vs Lili | 22–26 | 45.83% |
| KINGGODMAN vs Jun | 15–33 | 31.25% |
| KINGGODMAN vs Lee | 19–26 | 42.22% |
| KINGGODMAN vs Nina | 20–24 | 45.45% |
| KINGGODMAN vs Victor | 24–20 | 54.55% |
| KINGGODMAN vs Yoshimitsu | 27–16 | 62.79% |
| KINGGODMAN vs Clive | 14–27 | 34.15% |
| KINGGODMAN vs Leroy | 12–25 | 32.43% |
| KINGGODMAN vs Claudio | 15–19 | 44.12% |
| KINGGODMAN vs Lidia | 21–13 | 61.76% |
| KINGGODMAN vs Leo | 16–17 | 48.48% |
| KINGGODMAN vs Jack-8 | 15–16 | 48.39% |
| KINGGODMAN vs Eddy | 8–20 | 28.57% |
| KINGGODMAN vs Azucena | 9–17 | 34.62% |
| KINGGODMAN vs Feng | 10–15 | 40.00% |
| KINGGODMAN vs Raven | 6–17 | 26.09% |
| KINGGODMAN vs Kuma | 7–14 | 33.33% |
| KINGGODMAN vs Shaheen | 3–15 | 16.67% |
| KINGGODMAN vs Alisa | 11–4 | 73.33% |
| KINGGODMAN vs Armor King | 6–9 | 40.00% |
| KINGGODMAN vs Zafina | 4–9 | 30.77% |
| KINGGODMAN vs Fahkumram | 5–8 | 38.46% |
| KINGGODMAN vs Miary Zo | 2–10 | 16.67% |
| KINGGODMAN vs Anna | 2–9 | 18.18% |
| KINGGODMAN vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.