| IceRythmz vs Kazuya | 82–111 | 42.49% |
| IceRythmz vs Jin | 73–101 | 41.95% |
| IceRythmz vs Steve | 67–76 | 46.85% |
| IceRythmz vs Fahkumram | 46–94 | 32.86% |
| IceRythmz vs Bryan | 56–78 | 41.79% |
| IceRythmz vs King | 56–56 | 50.00% |
| IceRythmz vs Hwoarang | 34–58 | 36.96% |
| IceRythmz vs Paul | 40–40 | 50.00% |
| IceRythmz vs Law | 29–50 | 36.71% |
| IceRythmz vs Heihachi | 34–43 | 44.16% |
| IceRythmz vs Dragunov | 35–33 | 51.47% |
| IceRythmz vs Yoshimitsu | 28–36 | 43.75% |
| IceRythmz vs Devil Jin | 28–36 | 43.75% |
| IceRythmz vs Armor King | 28–33 | 45.90% |
| IceRythmz vs Lili | 21–29 | 42.00% |
| IceRythmz vs Lee | 19–29 | 39.58% |
| IceRythmz vs Azucena | 19–27 | 41.30% |
| IceRythmz vs Reina | 22–22 | 50.00% |
| IceRythmz vs Lars | 22–21 | 51.16% |
| IceRythmz vs Eddy | 30–13 | 69.77% |
| IceRythmz vs Clive | 22–17 | 56.41% |
| IceRythmz vs Asuka | 16–20 | 44.44% |
| IceRythmz vs Leo | 17–17 | 50.00% |
| IceRythmz vs Alisa | 17–17 | 50.00% |
| IceRythmz vs Xiaoyu | 11–20 | 35.48% |
| IceRythmz vs Jun | 16–15 | 51.61% |
| IceRythmz vs Kuma | 19–11 | 63.33% |
| IceRythmz vs Lidia | 17–12 | 58.62% |
| IceRythmz vs Feng | 19–9 | 67.86% |
| IceRythmz vs Raven | 16–12 | 57.14% |
| IceRythmz vs Victor | 9–16 | 36.00% |
| IceRythmz vs Anna | 12–12 | 50.00% |
| IceRythmz vs Claudio | 8–15 | 34.78% |
| IceRythmz vs Nina | 6–15 | 28.57% |
| IceRythmz vs Shaheen | 9–8 | 52.94% |
| IceRythmz vs Zafina | 11–5 | 68.75% |
| IceRythmz vs Jack-8 | 11–4 | 73.33% |
| IceRythmz vs Miary Zo | 9–4 | 69.23% |
| IceRythmz vs Leroy | 3–6 | 33.33% |
| IceRythmz vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.