| {SDT} Phreak vs Reina | 53–61 | 46.49% |
| {SDT} Phreak vs King | 43–58 | 42.57% |
| {SDT} Phreak vs Hwoarang | 43–49 | 46.74% |
| {SDT} Phreak vs Jin | 45–47 | 48.91% |
| {SDT} Phreak vs Kazuya | 28–53 | 34.57% |
| {SDT} Phreak vs Bryan | 31–41 | 43.06% |
| {SDT} Phreak vs Law | 45–26 | 63.38% |
| {SDT} Phreak vs Azucena | 30–30 | 50.00% |
| {SDT} Phreak vs Victor | 27–33 | 45.00% |
| {SDT} Phreak vs Steve | 32–27 | 54.24% |
| {SDT} Phreak vs Jun | 27–28 | 49.09% |
| {SDT} Phreak vs Heihachi | 24–26 | 48.00% |
| {SDT} Phreak vs Lee | 22–26 | 45.83% |
| {SDT} Phreak vs Eddy | 22–25 | 46.81% |
| {SDT} Phreak vs Asuka | 31–14 | 68.89% |
| {SDT} Phreak vs Dragunov | 18–26 | 40.91% |
| {SDT} Phreak vs Lili | 21–21 | 50.00% |
| {SDT} Phreak vs Lars | 15–25 | 37.50% |
| {SDT} Phreak vs Clive | 14–26 | 35.00% |
| {SDT} Phreak vs Yoshimitsu | 15–22 | 40.54% |
| {SDT} Phreak vs Paul | 9–25 | 26.47% |
| {SDT} Phreak vs Xiaoyu | 13–17 | 43.33% |
| {SDT} Phreak vs Lidia | 13–17 | 43.33% |
| {SDT} Phreak vs Alisa | 10–16 | 38.46% |
| {SDT} Phreak vs Raven | 12–12 | 50.00% |
| {SDT} Phreak vs Leo | 11–11 | 50.00% |
| {SDT} Phreak vs Devil Jin | 9–11 | 45.00% |
| {SDT} Phreak vs Kuma | 6–13 | 31.58% |
| {SDT} Phreak vs Feng | 6–12 | 33.33% |
| {SDT} Phreak vs Claudio | 5–13 | 27.78% |
| {SDT} Phreak vs Nina | 10–8 | 55.56% |
| {SDT} Phreak vs Leroy | 6–12 | 33.33% |
| {SDT} Phreak vs Zafina | 8–7 | 53.33% |
| {SDT} Phreak vs Jack-8 | 5–8 | 38.46% |
| {SDT} Phreak vs Shaheen | 5–7 | 41.67% |
| {SDT} Phreak vs Fahkumram | 2–9 | 18.18% |
| {SDT} Phreak vs Anna | 3–3 | 50.00% |
| {SDT} Phreak vs Armor King | 3–3 | 50.00% |
| {SDT} Phreak vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.