Name history
I'llPlugLoL | |
ButCanUPlayKing | |
I'mGonnaGrabYou | |
You'reCarried | |
Don'tDoRematch | |
RespectMyFrames | |
BuffKingPlz | |
JustDuckBro | |
Delbert Buegard |
I'llPlugLoL vs King | 224–128 | 63.64% |
I'llPlugLoL vs Jin | 164–169 | 49.25% |
I'llPlugLoL vs Kazuya | 151–120 | 55.72% |
I'llPlugLoL vs Hwoarang | 138–123 | 52.87% |
I'llPlugLoL vs Steve | 112–137 | 44.98% |
I'llPlugLoL vs Law | 143–104 | 57.89% |
I'llPlugLoL vs Reina | 123–118 | 51.04% |
I'llPlugLoL vs Bryan | 94–129 | 42.15% |
I'llPlugLoL vs Paul | 103–106 | 49.28% |
I'llPlugLoL vs Lars | 83–87 | 48.82% |
I'llPlugLoL vs Lee | 84–86 | 49.41% |
I'llPlugLoL vs Jun | 82–84 | 49.40% |
I'llPlugLoL vs Yoshimitsu | 69–89 | 43.67% |
I'llPlugLoL vs Victor | 82–69 | 54.30% |
I'llPlugLoL vs Nina | 74–76 | 49.33% |
I'llPlugLoL vs Feng | 77–72 | 51.68% |
I'llPlugLoL vs Dragunov | 67–82 | 44.97% |
I'llPlugLoL vs Lili | 55–89 | 38.19% |
I'llPlugLoL vs Azucena | 69–74 | 48.25% |
I'llPlugLoL vs Xiaoyu | 54–86 | 38.57% |
I'llPlugLoL vs Raven | 77–62 | 55.40% |
I'llPlugLoL vs Devil Jin | 70–60 | 53.85% |
I'llPlugLoL vs Leo | 51–66 | 43.59% |
I'llPlugLoL vs Asuka | 55–61 | 47.41% |
I'llPlugLoL vs Jack-8 | 57–58 | 49.57% |
I'llPlugLoL vs Eddy | 56–49 | 53.33% |
I'llPlugLoL vs Lidia | 49–52 | 48.51% |
I'llPlugLoL vs Leroy | 46–41 | 52.87% |
I'llPlugLoL vs Alisa | 38–48 | 44.19% |
I'llPlugLoL vs Claudio | 33–47 | 41.25% |
I'llPlugLoL vs Kuma | 45–35 | 56.25% |
I'llPlugLoL vs Zafina | 28–37 | 43.08% |
I'llPlugLoL vs Heihachi | 24–40 | 37.50% |
I'llPlugLoL vs Shaheen | 36–27 | 57.14% |
I'llPlugLoL vs Clive | 9–16 | 36.00% |
I'llPlugLoL vs Panda | 9–13 | 40.91% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.