| RavenNation vs Kazuya | 156–179 | 46.57% |
| RavenNation vs King | 119–145 | 45.08% |
| RavenNation vs Bryan | 112–145 | 43.58% |
| RavenNation vs Law | 108–138 | 43.90% |
| RavenNation vs Jin | 114–123 | 48.10% |
| RavenNation vs Steve | 105–107 | 49.53% |
| RavenNation vs Reina | 109–90 | 54.77% |
| RavenNation vs Heihachi | 98–90 | 52.13% |
| RavenNation vs Dragunov | 83–76 | 52.20% |
| RavenNation vs Hwoarang | 65–86 | 43.05% |
| RavenNation vs Azucena | 73–71 | 50.69% |
| RavenNation vs Paul | 72–70 | 50.70% |
| RavenNation vs Lars | 53–81 | 39.55% |
| RavenNation vs Jun | 69–59–1 | 53.91% |
| RavenNation vs Asuka | 68–57 | 54.40% |
| RavenNation vs Feng | 62–63 | 49.60% |
| RavenNation vs Yoshimitsu | 52–70 | 42.62% |
| RavenNation vs Lili | 56–65 | 46.28% |
| RavenNation vs Lee | 52–60 | 46.43% |
| RavenNation vs Eddy | 50–59 | 45.87% |
| RavenNation vs Nina | 50–56 | 47.17% |
| RavenNation vs Fahkumram | 40–66 | 37.74% |
| RavenNation vs Clive | 53–50 | 51.46% |
| RavenNation vs Leo | 47–42 | 52.81% |
| RavenNation vs Victor | 56–32 | 63.64% |
| RavenNation vs Raven | 31–57 | 35.23% |
| RavenNation vs Lidia | 45–38 | 54.22% |
| RavenNation vs Miary Zo | 36–40 | 47.37% |
| RavenNation vs Xiaoyu | 41–33 | 55.41% |
| RavenNation vs Armor King | 32–37 | 46.38% |
| RavenNation vs Anna | 30–38 | 44.12% |
| RavenNation vs Devil Jin | 24–38 | 38.71% |
| RavenNation vs Leroy | 27–32 | 45.76% |
| RavenNation vs Jack-8 | 20–38 | 34.48% |
| RavenNation vs Claudio | 28–28 | 50.00% |
| RavenNation vs Alisa | 25–30 | 45.45% |
| RavenNation vs Shaheen | 26–18 | 59.09% |
| RavenNation vs Kuma | 20–24 | 45.45% |
| RavenNation vs Zafina | 13–23 | 36.11% |
| RavenNation vs Panda | 8–22 | 26.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.