| Reapers88 vs King | 127–155 | 45.04% |
| Reapers88 vs Kazuya | 112–117 | 48.91% |
| Reapers88 vs Jin | 82–103 | 44.32% |
| Reapers88 vs Steve | 91–88 | 50.84% |
| Reapers88 vs Fahkumram | 74–102 | 42.05% |
| Reapers88 vs Reina | 98–75 | 56.65% |
| Reapers88 vs Armor King | 73–97 | 42.94% |
| Reapers88 vs Hwoarang | 90–66 | 57.69% |
| Reapers88 vs Law | 64–90 | 41.56% |
| Reapers88 vs Bryan | 68–77 | 46.90% |
| Reapers88 vs Yoshimitsu | 77–63 | 55.00% |
| Reapers88 vs Azucena | 53–69 | 43.44% |
| Reapers88 vs Heihachi | 59–63 | 48.36% |
| Reapers88 vs Eddy | 52–69 | 42.98% |
| Reapers88 vs Asuka | 51–65 | 43.97% |
| Reapers88 vs Lili | 55–57 | 49.11% |
| Reapers88 vs Jun | 56–47 | 54.37% |
| Reapers88 vs Dragunov | 36–63 | 36.36% |
| Reapers88 vs Lars | 44–52 | 45.83% |
| Reapers88 vs Victor | 43–52 | 45.26% |
| Reapers88 vs Xiaoyu | 43–47 | 47.78% |
| Reapers88 vs Lee | 37–50 | 42.53% |
| Reapers88 vs Devil Jin | 49–35 | 58.33% |
| Reapers88 vs Paul | 26–52 | 33.33% |
| Reapers88 vs Leo | 33–40 | 45.21% |
| Reapers88 vs Feng | 34–33 | 50.75% |
| Reapers88 vs Nina | 33–33 | 50.00% |
| Reapers88 vs Lidia | 25–32 | 43.86% |
| Reapers88 vs Leroy | 26–27 | 49.06% |
| Reapers88 vs Clive | 22–31 | 41.51% |
| Reapers88 vs Raven | 28–24 | 53.85% |
| Reapers88 vs Jack-8 | 19–32 | 37.25% |
| Reapers88 vs Anna | 23–21 | 52.27% |
| Reapers88 vs Claudio | 21–22 | 48.84% |
| Reapers88 vs Alisa | 17–23 | 42.50% |
| Reapers88 vs Kuma | 17–23 | 42.50% |
| Reapers88 vs Zafina | 13–20 | 39.39% |
| Reapers88 vs Panda | 9–18 | 33.33% |
| Reapers88 vs Shaheen | 9–9 | 50.00% |
| Reapers88 vs Miary Zo | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.