| FlyLikeIyoSky vs Lidia | 38–44 | 46.34% |
| FlyLikeIyoSky vs King | 40–35 | 53.33% |
| FlyLikeIyoSky vs Steve | 38–32 | 54.29% |
| FlyLikeIyoSky vs Reina | 33–29 | 53.23% |
| FlyLikeIyoSky vs Hwoarang | 29–30 | 49.15% |
| FlyLikeIyoSky vs Jin | 27–28 | 49.09% |
| FlyLikeIyoSky vs Law | 29–25 | 53.70% |
| FlyLikeIyoSky vs Kazuya | 20–25 | 44.44% |
| FlyLikeIyoSky vs Yoshimitsu | 21–21 | 50.00% |
| FlyLikeIyoSky vs Azucena | 23–18 | 56.10% |
| FlyLikeIyoSky vs Victor | 17–18 | 48.57% |
| FlyLikeIyoSky vs Dragunov | 16–18 | 47.06% |
| FlyLikeIyoSky vs Jun | 13–20 | 39.39% |
| FlyLikeIyoSky vs Lars | 11–21 | 34.38% |
| FlyLikeIyoSky vs Asuka | 19–12 | 61.29% |
| FlyLikeIyoSky vs Bryan | 13–16 | 44.83% |
| FlyLikeIyoSky vs Paul | 12–16 | 42.86% |
| FlyLikeIyoSky vs Lili | 18–10 | 64.29% |
| FlyLikeIyoSky vs Devil Jin | 8–14 | 36.36% |
| FlyLikeIyoSky vs Eddy | 5–16 | 23.81% |
| FlyLikeIyoSky vs Leo | 10–10 | 50.00% |
| FlyLikeIyoSky vs Alisa | 9–10 | 47.37% |
| FlyLikeIyoSky vs Nina | 7–12 | 36.84% |
| FlyLikeIyoSky vs Zafina | 11–7 | 61.11% |
| FlyLikeIyoSky vs Heihachi | 7–11 | 38.89% |
| FlyLikeIyoSky vs Shaheen | 8–9 | 47.06% |
| FlyLikeIyoSky vs Lee | 10–7 | 58.82% |
| FlyLikeIyoSky vs Leroy | 8–9 | 47.06% |
| FlyLikeIyoSky vs Claudio | 9–7 | 56.25% |
| FlyLikeIyoSky vs Raven | 8–8 | 50.00% |
| FlyLikeIyoSky vs Xiaoyu | 9–6 | 60.00% |
| FlyLikeIyoSky vs Feng | 2–8 | 20.00% |
| FlyLikeIyoSky vs Kuma | 4–5 | 44.44% |
| FlyLikeIyoSky vs Fahkumram | 4–5 | 44.44% |
| FlyLikeIyoSky vs Jack-8 | 5–3 | 62.50% |
| FlyLikeIyoSky vs Anna | 2–4 | 33.33% |
| FlyLikeIyoSky vs Clive | 0–2 | 0.00% |
| FlyLikeIyoSky vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.