| ControllerAbuse vs Steve | 30–18 | 62.50% |
| ControllerAbuse vs King | 24–23 | 51.06% |
| ControllerAbuse vs Kazuya | 26–19 | 57.78% |
| ControllerAbuse vs Jin | 19–12 | 61.29% |
| ControllerAbuse vs Law | 8–22 | 26.67% |
| ControllerAbuse vs Eddy | 22–8 | 73.33% |
| ControllerAbuse vs Bryan | 16–8 | 66.67% |
| ControllerAbuse vs Reina | 12–10 | 54.55% |
| ControllerAbuse vs Raven | 17–5 | 77.27% |
| ControllerAbuse vs Yoshimitsu | 8–13 | 38.10% |
| ControllerAbuse vs Lili | 12–9 | 57.14% |
| ControllerAbuse vs Jun | 10–11 | 47.62% |
| ControllerAbuse vs Azucena | 14–7 | 66.67% |
| ControllerAbuse vs Lee | 12–6 | 66.67% |
| ControllerAbuse vs Heihachi | 5–12 | 29.41% |
| ControllerAbuse vs Xiaoyu | 7–9 | 43.75% |
| ControllerAbuse vs Dragunov | 8–7 | 53.33% |
| ControllerAbuse vs Paul | 7–7 | 50.00% |
| ControllerAbuse vs Victor | 8–6 | 57.14% |
| ControllerAbuse vs Feng | 7–6 | 53.85% |
| ControllerAbuse vs Lars | 4–9 | 30.77% |
| ControllerAbuse vs Clive | 7–6 | 53.85% |
| ControllerAbuse vs Asuka | 6–6 | 50.00% |
| ControllerAbuse vs Hwoarang | 8–3 | 72.73% |
| ControllerAbuse vs Nina | 7–4 | 63.64% |
| ControllerAbuse vs Lidia | 5–5 | 50.00% |
| ControllerAbuse vs Alisa | 1–8 | 11.11% |
| ControllerAbuse vs Leo | 5–3 | 62.50% |
| ControllerAbuse vs Kuma | 4–3 | 57.14% |
| ControllerAbuse vs Anna | 4–3 | 57.14% |
| ControllerAbuse vs Claudio | 1–5 | 16.67% |
| ControllerAbuse vs Zafina | 1–5 | 16.67% |
| ControllerAbuse vs Leroy | 0–5 | 0.00% |
| ControllerAbuse vs Jack-8 | 1–3 | 25.00% |
| ControllerAbuse vs Devil Jin | 2–2 | 50.00% |
| ControllerAbuse vs Shaheen | 2–1 | 66.67% |
| ControllerAbuse vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.