| Carty Prasher vs Kazuya | 115–123 | 48.32% |
| Carty Prasher vs King | 113–112 | 50.22% |
| Carty Prasher vs Steve | 111–99 | 52.86% |
| Carty Prasher vs Jin | 87–96 | 47.54% |
| Carty Prasher vs Hwoarang | 112–70 | 61.54% |
| Carty Prasher vs Reina | 59–119 | 33.15% |
| Carty Prasher vs Law | 96–80 | 54.55% |
| Carty Prasher vs Bryan | 89–82 | 52.05% |
| Carty Prasher vs Yoshimitsu | 84–79 | 51.53% |
| Carty Prasher vs Paul | 66–67 | 49.62% |
| Carty Prasher vs Lee | 67–65 | 50.76% |
| Carty Prasher vs Asuka | 73–50 | 59.35% |
| Carty Prasher vs Lars | 65–56 | 53.72% |
| Carty Prasher vs Heihachi | 43–76 | 36.13% |
| Carty Prasher vs Lili | 70–46 | 60.34% |
| Carty Prasher vs Dragunov | 61–47 | 56.48% |
| Carty Prasher vs Azucena | 48–60 | 44.44% |
| Carty Prasher vs Leo | 63–43 | 59.43% |
| Carty Prasher vs Victor | 44–57 | 43.56% |
| Carty Prasher vs Xiaoyu | 53–47 | 53.00% |
| Carty Prasher vs Devil Jin | 42–50 | 45.65% |
| Carty Prasher vs Nina | 48–40 | 54.55% |
| Carty Prasher vs Feng | 42–41 | 50.60% |
| Carty Prasher vs Eddy | 26–57 | 31.33% |
| Carty Prasher vs Jun | 41–41 | 50.00% |
| Carty Prasher vs Raven | 27–49 | 35.53% |
| Carty Prasher vs Jack-8 | 17–29 | 36.96% |
| Carty Prasher vs Alisa | 27–19 | 58.70% |
| Carty Prasher vs Leroy | 15–28 | 34.88% |
| Carty Prasher vs Kuma | 18–24 | 42.86% |
| Carty Prasher vs Claudio | 24–17 | 58.54% |
| Carty Prasher vs Fahkumram | 19–22 | 46.34% |
| Carty Prasher vs Lidia | 12–21 | 36.36% |
| Carty Prasher vs Zafina | 12–17 | 41.38% |
| Carty Prasher vs Shaheen | 9–17 | 34.62% |
| Carty Prasher vs Clive | 8–15 | 34.78% |
| Carty Prasher vs Panda | 9–9 | 50.00% |
| Carty Prasher vs Anna | 9–9 | 50.00% |
| Carty Prasher vs Armor King | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.