| Ghost-Logics vs King | 36–17 | 67.92% |
| Ghost-Logics vs Heihachi | 25–20 | 55.56% |
| Ghost-Logics vs Armor King | 29–14 | 67.44% |
| Ghost-Logics vs Steve | 30–9 | 76.92% |
| Ghost-Logics vs Kazuya | 19–13 | 59.38% |
| Ghost-Logics vs Clive | 11–20 | 35.48% |
| Ghost-Logics vs Hwoarang | 23–6 | 79.31% |
| Ghost-Logics vs Jin | 15–12 | 55.56% |
| Ghost-Logics vs Reina | 15–11 | 57.69% |
| Ghost-Logics vs Law | 15–9 | 62.50% |
| Ghost-Logics vs Bryan | 14–8 | 63.64% |
| Ghost-Logics vs Azucena | 12–9 | 57.14% |
| Ghost-Logics vs Asuka | 12–7 | 63.16% |
| Ghost-Logics vs Dragunov | 12–7 | 63.16% |
| Ghost-Logics vs Xiaoyu | 11–7 | 61.11% |
| Ghost-Logics vs Eddy | 12–6 | 66.67% |
| Ghost-Logics vs Leo | 11–6 | 64.71% |
| Ghost-Logics vs Lee | 13–4 | 76.47% |
| Ghost-Logics vs Yoshimitsu | 10–6 | 62.50% |
| Ghost-Logics vs Lili | 7–7 | 50.00% |
| Ghost-Logics vs Lidia | 8–5 | 61.54% |
| Ghost-Logics vs Victor | 5–7 | 41.67% |
| Ghost-Logics vs Feng | 7–4 | 63.64% |
| Ghost-Logics vs Nina | 7–4 | 63.64% |
| Ghost-Logics vs Leroy | 7–4 | 63.64% |
| Ghost-Logics vs Paul | 9–1 | 90.00% |
| Ghost-Logics vs Jack-8 | 5–5 | 50.00% |
| Ghost-Logics vs Lars | 7–3 | 70.00% |
| Ghost-Logics vs Alisa | 6–3 | 66.67% |
| Ghost-Logics vs Claudio | 7–1 | 87.50% |
| Ghost-Logics vs Raven | 6–2 | 75.00% |
| Ghost-Logics vs Jun | 0–6 | 0.00% |
| Ghost-Logics vs Kuma | 2–3 | 40.00% |
| Ghost-Logics vs Devil Jin | 2–2 | 50.00% |
| Ghost-Logics vs Shaheen | 2–2 | 50.00% |
| Ghost-Logics vs Fahkumram | 1–2 | 33.33% |
| Ghost-Logics vs Zafina | 0–2 | 0.00% |
| Ghost-Logics vs Anna | 2–0 | 100.00% |
| Ghost-Logics vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.