| ttvkysxile vs Kazuya | 146–105 | 58.17% |
| ttvkysxile vs King | 115–100 | 53.49% |
| ttvkysxile vs Dragunov | 100–94 | 51.55% |
| ttvkysxile vs Bryan | 109–83 | 56.77% |
| ttvkysxile vs Jin | 118–72 | 62.11% |
| ttvkysxile vs Steve | 101–82 | 55.19% |
| ttvkysxile vs Hwoarang | 86–83 | 50.89% |
| ttvkysxile vs Armor King | 84–80 | 51.22% |
| ttvkysxile vs Reina | 85–67 | 55.92% |
| ttvkysxile vs Lili | 88–61 | 59.06% |
| ttvkysxile vs Lee | 80–56 | 58.82% |
| ttvkysxile vs Heihachi | 67–65 | 50.76% |
| ttvkysxile vs Paul | 71–57 | 55.47% |
| ttvkysxile vs Law | 58–68 | 46.03% |
| ttvkysxile vs Azucena | 69–53 | 56.56% |
| ttvkysxile vs Asuka | 67–54 | 55.37% |
| ttvkysxile vs Xiaoyu | 75–45 | 62.50% |
| ttvkysxile vs Anna | 64–53 | 54.70% |
| ttvkysxile vs Lars | 54–53 | 50.47% |
| ttvkysxile vs Fahkumram | 55–50 | 52.38% |
| ttvkysxile vs Clive | 57–47 | 54.81% |
| ttvkysxile vs Yoshimitsu | 50–51 | 49.50% |
| ttvkysxile vs Devil Jin | 54–34 | 61.36% |
| ttvkysxile vs Jun | 42–43 | 49.41% |
| ttvkysxile vs Victor | 37–39 | 48.68% |
| ttvkysxile vs Nina | 41–34 | 54.67% |
| ttvkysxile vs Lidia | 36–37 | 49.32% |
| ttvkysxile vs Feng | 30–39 | 43.48% |
| ttvkysxile vs Leroy | 34–30 | 53.12% |
| ttvkysxile vs Raven | 32–30 | 51.61% |
| ttvkysxile vs Eddy | 25–35 | 41.67% |
| ttvkysxile vs Claudio | 28–30 | 48.28% |
| ttvkysxile vs Leo | 26–21 | 55.32% |
| ttvkysxile vs Jack-8 | 17–26 | 39.53% |
| ttvkysxile vs Zafina | 19–18 | 51.35% |
| ttvkysxile vs Alisa | 13–21 | 38.24% |
| ttvkysxile vs Shaheen | 18–14 | 56.25% |
| ttvkysxile vs Kuma | 16–10 | 61.54% |
| ttvkysxile vs Miary Zo | 7–5 | 58.33% |
| ttvkysxile vs Panda | 7–4 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.