| Speaklogic vs King | 308–273 | 53.01% |
| Speaklogic vs Jin | 303–232 | 56.64% |
| Speaklogic vs Bryan | 311–209 | 59.81% |
| Speaklogic vs Steve | 265–244 | 52.06% |
| Speaklogic vs Hwoarang | 191–279 | 40.64% |
| Speaklogic vs Kazuya | 236–200 | 54.13% |
| Speaklogic vs Reina | 217–204 | 51.54% |
| Speaklogic vs Law | 209–207 | 50.24% |
| Speaklogic vs Lee | 200–181 | 52.49% |
| Speaklogic vs Paul | 188–175 | 51.79% |
| Speaklogic vs Yoshimitsu | 190–169 | 52.92% |
| Speaklogic vs Heihachi | 155–203 | 43.30% |
| Speaklogic vs Lili | 174–177 | 49.57% |
| Speaklogic vs Dragunov | 158–182 | 46.47% |
| Speaklogic vs Xiaoyu | 158–159 | 49.84% |
| Speaklogic vs Lars | 175–133 | 56.82% |
| Speaklogic vs Jun | 138–152 | 47.59% |
| Speaklogic vs Devil Jin | 120–150 | 44.44% |
| Speaklogic vs Feng | 123–139 | 46.95% |
| Speaklogic vs Azucena | 118–140 | 45.74% |
| Speaklogic vs Nina | 143–97 | 59.58% |
| Speaklogic vs Leo | 125–98 | 56.05% |
| Speaklogic vs Jack-8 | 97–125 | 43.69% |
| Speaklogic vs Asuka | 114–95 | 54.55% |
| Speaklogic vs Lidia | 83–125 | 39.90% |
| Speaklogic vs Alisa | 88–112 | 44.00% |
| Speaklogic vs Eddy | 86–111 | 43.65% |
| Speaklogic vs Leroy | 80–110 | 42.11% |
| Speaklogic vs Victor | 92–98 | 48.42% |
| Speaklogic vs Clive | 89–92 | 49.17% |
| Speaklogic vs Claudio | 78–95 | 45.09% |
| Speaklogic vs Raven | 88–85 | 50.87% |
| Speaklogic vs Shaheen | 62–79 | 43.97% |
| Speaklogic vs Zafina | 69–66 | 51.11% |
| Speaklogic vs Kuma | 68–51 | 57.14% |
| Speaklogic vs Anna | 53–57 | 48.18% |
| Speaklogic vs Panda | 30–39 | 43.48% |
| Speaklogic vs Fahkumram | 35–34 | 50.72% |
| Speaklogic vs Armor King | 29–38 | 43.28% |
| Speaklogic vs Miary Zo | 12–19 | 38.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.