| AyeSosaKillEm vs King | 36–25 | 59.02% |
| AyeSosaKillEm vs Kazuya | 31–20 | 60.78% |
| AyeSosaKillEm vs Jin | 28–17 | 62.22% |
| AyeSosaKillEm vs Hwoarang | 21–20 | 51.22% |
| AyeSosaKillEm vs Eddy | 15–22 | 40.54% |
| AyeSosaKillEm vs Steve | 15–21 | 41.67% |
| AyeSosaKillEm vs Bryan | 10–23 | 30.30% |
| AyeSosaKillEm vs Reina | 14–15 | 48.28% |
| AyeSosaKillEm vs Jun | 13–13 | 50.00% |
| AyeSosaKillEm vs Law | 10–15 | 40.00% |
| AyeSosaKillEm vs Paul | 10–12 | 45.45% |
| AyeSosaKillEm vs Yoshimitsu | 9–11 | 45.00% |
| AyeSosaKillEm vs Asuka | 8–11 | 42.11% |
| AyeSosaKillEm vs Lili | 10–9 | 52.63% |
| AyeSosaKillEm vs Xiaoyu | 6–11 | 35.29% |
| AyeSosaKillEm vs Dragunov | 9–8 | 52.94% |
| AyeSosaKillEm vs Lee | 7–8 | 46.67% |
| AyeSosaKillEm vs Victor | 7–7 | 50.00% |
| AyeSosaKillEm vs Azucena | 6–7 | 46.15% |
| AyeSosaKillEm vs Jack-8 | 4–6 | 40.00% |
| AyeSosaKillEm vs Feng | 4–6 | 40.00% |
| AyeSosaKillEm vs Alisa | 5–5 | 50.00% |
| AyeSosaKillEm vs Claudio | 5–5 | 50.00% |
| AyeSosaKillEm vs Nina | 6–4 | 60.00% |
| AyeSosaKillEm vs Heihachi | 5–5 | 50.00% |
| AyeSosaKillEm vs Leo | 6–3 | 66.67% |
| AyeSosaKillEm vs Leroy | 4–5 | 44.44% |
| AyeSosaKillEm vs Armor King | 6–3 | 66.67% |
| AyeSosaKillEm vs Devil Jin | 5–3 | 62.50% |
| AyeSosaKillEm vs Lars | 3–5 | 37.50% |
| AyeSosaKillEm vs Shaheen | 7–1 | 87.50% |
| AyeSosaKillEm vs Raven | 1–6 | 14.29% |
| AyeSosaKillEm vs Zafina | 3–3 | 50.00% |
| AyeSosaKillEm vs Kuma | 2–3 | 40.00% |
| AyeSosaKillEm vs Panda | 0–4 | 0.00% |
| AyeSosaKillEm vs Lidia | 3–1 | 75.00% |
| AyeSosaKillEm vs Fahkumram | 2–1 | 66.67% |
| AyeSosaKillEm vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.