| BoogieATF vs Steve | 7–0 | 100.00% |
| BoogieATF vs Lili | 5–2 | 71.43% |
| BoogieATF vs Anna | 4–2 | 66.67% |
| BoogieATF vs King | 3–2 | 60.00% |
| BoogieATF vs Hwoarang | 5–0 | 100.00% |
| BoogieATF vs Kazuya | 1–4 | 20.00% |
| BoogieATF vs Eddy | 3–2 | 60.00% |
| BoogieATF vs Clive | 3–2 | 60.00% |
| BoogieATF vs Jin | 3–1 | 75.00% |
| BoogieATF vs Bryan | 4–0 | 100.00% |
| BoogieATF vs Azucena | 2–2 | 50.00% |
| BoogieATF vs Dragunov | 1–2 | 33.33% |
| BoogieATF vs Lars | 2–1 | 66.67% |
| BoogieATF vs Lee | 0–2 | 0.00% |
| BoogieATF vs Paul | 0–1 | 0.00% |
| BoogieATF vs Xiaoyu | 1–0 | 100.00% |
| BoogieATF vs Kuma | 1–0 | 100.00% |
| BoogieATF vs Reina | 1–0 | 100.00% |
| BoogieATF vs Lidia | 1–0 | 100.00% |
| BoogieATF vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.