| JohnSmith vs Kazuya | 145–164 | 46.93% |
| JohnSmith vs Jin | 132–117 | 53.01% |
| JohnSmith vs Armor King | 122–114 | 51.69% |
| JohnSmith vs Bryan | 120–110 | 52.17% |
| JohnSmith vs Reina | 105–96 | 52.24% |
| JohnSmith vs Heihachi | 79–112 | 41.36% |
| JohnSmith vs Dragunov | 78–75 | 50.98% |
| JohnSmith vs King | 61–80 | 43.26% |
| JohnSmith vs Steve | 82–54 | 60.29% |
| JohnSmith vs Lee | 65–71 | 47.79% |
| JohnSmith vs Lili | 67–67 | 50.00% |
| JohnSmith vs Devil Jin | 62–64 | 49.21% |
| JohnSmith vs Paul | 48–62 | 43.64% |
| JohnSmith vs Hwoarang | 37–70 | 34.58% |
| JohnSmith vs Clive | 57–50 | 53.27% |
| JohnSmith vs Law | 47–56 | 45.63% |
| JohnSmith vs Yoshimitsu | 44–47 | 48.35% |
| JohnSmith vs Azucena | 40–44 | 47.62% |
| JohnSmith vs Nina | 40–42 | 48.78% |
| JohnSmith vs Jun | 35–42 | 45.45% |
| JohnSmith vs Fahkumram | 32–44 | 42.11% |
| JohnSmith vs Xiaoyu | 35–35 | 50.00% |
| JohnSmith vs Anna | 31–39 | 44.29% |
| JohnSmith vs Asuka | 38–31 | 55.07% |
| JohnSmith vs Victor | 27–39 | 40.91% |
| JohnSmith vs Feng | 19–38 | 33.33% |
| JohnSmith vs Leo | 27–30 | 47.37% |
| JohnSmith vs Lidia | 26–30 | 46.43% |
| JohnSmith vs Claudio | 27–25 | 51.92% |
| JohnSmith vs Lars | 20–27 | 42.55% |
| JohnSmith vs Leroy | 19–21 | 47.50% |
| JohnSmith vs Jack-8 | 17–22 | 43.59% |
| JohnSmith vs Eddy | 18–19 | 48.65% |
| JohnSmith vs Alisa | 14–20 | 41.18% |
| JohnSmith vs Raven | 10–23 | 30.30% |
| JohnSmith vs Kuma | 11–13 | 45.83% |
| JohnSmith vs Zafina | 14–9 | 60.87% |
| JohnSmith vs Panda | 5–11 | 31.25% |
| JohnSmith vs Miary Zo | 6–8 | 42.86% |
| JohnSmith vs Shaheen | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.