| MysticPatches vs Reina | 36–25 | 59.02% |
| MysticPatches vs King | 31–19 | 62.00% |
| MysticPatches vs Jin | 25–14 | 64.10% |
| MysticPatches vs Kazuya | 15–21 | 41.67% |
| MysticPatches vs Steve | 15–17 | 46.88% |
| MysticPatches vs Law | 17–10 | 62.96% |
| MysticPatches vs Eddy | 9–15 | 37.50% |
| MysticPatches vs Yoshimitsu | 9–12 | 42.86% |
| MysticPatches vs Hwoarang | 7–10 | 41.18% |
| MysticPatches vs Armor King | 4–13 | 23.53% |
| MysticPatches vs Lars | 4–12 | 25.00% |
| MysticPatches vs Azucena | 12–4 | 75.00% |
| MysticPatches vs Bryan | 7–8 | 46.67% |
| MysticPatches vs Lidia | 8–7 | 53.33% |
| MysticPatches vs Victor | 9–5 | 64.29% |
| MysticPatches vs Alisa | 6–7 | 46.15% |
| MysticPatches vs Kuma | 6–7 | 46.15% |
| MysticPatches vs Jun | 5–8 | 38.46% |
| MysticPatches vs Lili | 7–5 | 58.33% |
| MysticPatches vs Lee | 8–4 | 66.67% |
| MysticPatches vs Leroy | 3–9 | 25.00% |
| MysticPatches vs Jack-8 | 8–3 | 72.73% |
| MysticPatches vs Dragunov | 10–1 | 90.91% |
| MysticPatches vs Feng | 2–8 | 20.00% |
| MysticPatches vs Leo | 5–4 | 55.56% |
| MysticPatches vs Nina | 6–3 | 66.67% |
| MysticPatches vs Anna | 5–4 | 55.56% |
| MysticPatches vs Clive | 2–5 | 28.57% |
| MysticPatches vs Asuka | 1–5 | 16.67% |
| MysticPatches vs Shaheen | 5–1 | 83.33% |
| MysticPatches vs Heihachi | 4–2 | 66.67% |
| MysticPatches vs Xiaoyu | 1–4 | 20.00% |
| MysticPatches vs Fahkumram | 1–4 | 20.00% |
| MysticPatches vs Miary Zo | 2–2 | 50.00% |
| MysticPatches vs Paul | 2–1 | 66.67% |
| MysticPatches vs Zafina | 0–3 | 0.00% |
| MysticPatches vs Raven | 2–1 | 66.67% |
| MysticPatches vs Devil Jin | 0–2 | 0.00% |
| MysticPatches vs Claudio | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.