| Meech_TK vs Kazuya | 349–307 | 53.20% |
| Meech_TK vs Bryan | 342–234 | 59.38% |
| Meech_TK vs Jin | 276–283 | 49.37% |
| Meech_TK vs Hwoarang | 226–252 | 47.28% |
| Meech_TK vs Steve | 246–188 | 56.68% |
| Meech_TK vs Reina | 232–202 | 53.46% |
| Meech_TK vs King | 205–211 | 49.28% |
| Meech_TK vs Paul | 198–206 | 49.01% |
| Meech_TK vs Yoshimitsu | 179–191 | 48.38% |
| Meech_TK vs Law | 176–180 | 49.44% |
| Meech_TK vs Dragunov | 182–167 | 52.15% |
| Meech_TK vs Devil Jin | 159–174 | 47.75% |
| Meech_TK vs Heihachi | 145–181 | 44.48% |
| Meech_TK vs Lee | 159–125 | 55.99% |
| Meech_TK vs Lili | 140–142 | 49.65% |
| Meech_TK vs Feng | 95–125 | 43.18% |
| Meech_TK vs Lars | 95–115 | 45.24% |
| Meech_TK vs Eddy | 97–106 | 47.78% |
| Meech_TK vs Asuka | 98–90 | 52.13% |
| Meech_TK vs Jun | 75–106 | 41.44% |
| Meech_TK vs Xiaoyu | 79–97 | 44.89% |
| Meech_TK vs Nina | 79–97 | 44.89% |
| Meech_TK vs Alisa | 77–93 | 45.29% |
| Meech_TK vs Armor King | 79–85 | 48.17% |
| Meech_TK vs Leroy | 85–72 | 54.14% |
| Meech_TK vs Azucena | 81–71 | 53.29% |
| Meech_TK vs Victor | 63–80 | 44.06% |
| Meech_TK vs Claudio | 51–76 | 40.16% |
| Meech_TK vs Jack-8 | 52–72 | 41.94% |
| Meech_TK vs Leo | 54–65 | 45.38% |
| Meech_TK vs Raven | 55–60 | 47.83% |
| Meech_TK vs Lidia | 52–53 | 49.52% |
| Meech_TK vs Anna | 52–52 | 50.00% |
| Meech_TK vs Zafina | 41–54 | 43.16% |
| Meech_TK vs Clive | 45–50 | 47.37% |
| Meech_TK vs Shaheen | 40–53 | 43.01% |
| Meech_TK vs Fahkumram | 42–48 | 46.67% |
| Meech_TK vs Kuma | 29–43 | 40.28% |
| Meech_TK vs Panda | 9–18 | 33.33% |
| Meech_TK vs Miary Zo | 6–13 | 31.58% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.