| Slownsteady vs King | 114–134 | 45.97% |
| Slownsteady vs Bryan | 120–108 | 52.63% |
| Slownsteady vs Reina | 103–119 | 46.40% |
| Slownsteady vs Kazuya | 109–107 | 50.46% |
| Slownsteady vs Jin | 87–120 | 42.03% |
| Slownsteady vs Steve | 88–90 | 49.44% |
| Slownsteady vs Hwoarang | 79–80 | 49.69% |
| Slownsteady vs Heihachi | 64–72 | 47.06% |
| Slownsteady vs Law | 51–77 | 39.84% |
| Slownsteady vs Asuka | 63–61 | 50.81% |
| Slownsteady vs Dragunov | 55–65 | 45.83% |
| Slownsteady vs Lili | 64–50 | 56.14% |
| Slownsteady vs Azucena | 51–53 | 49.04% |
| Slownsteady vs Yoshimitsu | 54–48 | 52.94% |
| Slownsteady vs Paul | 47–51 | 47.96% |
| Slownsteady vs Lars | 37–58 | 38.95% |
| Slownsteady vs Feng | 44–43 | 50.57% |
| Slownsteady vs Eddy | 27–57 | 32.14% |
| Slownsteady vs Lee | 35–47 | 42.68% |
| Slownsteady vs Xiaoyu | 32–49 | 39.51% |
| Slownsteady vs Jun | 39–36 | 52.00% |
| Slownsteady vs Devil Jin | 34–31 | 52.31% |
| Slownsteady vs Raven | 23–38 | 37.70% |
| Slownsteady vs Jack-8 | 29–31 | 48.33% |
| Slownsteady vs Victor | 19–40 | 32.20% |
| Slownsteady vs Alisa | 30–26 | 53.57% |
| Slownsteady vs Clive | 26–29 | 47.27% |
| Slownsteady vs Nina | 20–34 | 37.04% |
| Slownsteady vs Claudio | 25–26 | 49.02% |
| Slownsteady vs Lidia | 18–33 | 35.29% |
| Slownsteady vs Fahkumram | 16–35 | 31.37% |
| Slownsteady vs Anna | 19–31 | 38.00% |
| Slownsteady vs Leo | 22–27 | 44.90% |
| Slownsteady vs Leroy | 18–24 | 42.86% |
| Slownsteady vs Kuma | 18–21 | 46.15% |
| Slownsteady vs Armor King | 12–20 | 37.50% |
| Slownsteady vs Shaheen | 6–20 | 23.08% |
| Slownsteady vs Zafina | 14–11 | 56.00% |
| Slownsteady vs Panda | 4–10 | 28.57% |
| Slownsteady vs Miary Zo | 9–4 | 69.23% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.