| ChopStickHund vs Jin | 18–24 | 42.86% |
| ChopStickHund vs Kazuya | 17–17 | 50.00% |
| ChopStickHund vs King | 20–8 | 71.43% |
| ChopStickHund vs Bryan | 16–12 | 57.14% |
| ChopStickHund vs Reina | 11–11 | 50.00% |
| ChopStickHund vs Lili | 9–11 | 45.00% |
| ChopStickHund vs Paul | 9–10 | 47.37% |
| ChopStickHund vs Eddy | 14–5 | 73.68% |
| ChopStickHund vs Hwoarang | 11–7 | 61.11% |
| ChopStickHund vs Miary Zo | 14–4 | 77.78% |
| ChopStickHund vs Steve | 10–6 | 62.50% |
| ChopStickHund vs Law | 6–9 | 40.00% |
| ChopStickHund vs Devil Jin | 11–4 | 73.33% |
| ChopStickHund vs Heihachi | 5–9 | 35.71% |
| ChopStickHund vs Clive | 9–5 | 64.29% |
| ChopStickHund vs Azucena | 11–2 | 84.62% |
| ChopStickHund vs Armor King | 5–8 | 38.46% |
| ChopStickHund vs Dragunov | 9–3 | 75.00% |
| ChopStickHund vs Victor | 11–1 | 91.67% |
| ChopStickHund vs Anna | 6–6 | 50.00% |
| ChopStickHund vs Fahkumram | 10–2 | 83.33% |
| ChopStickHund vs Jack-8 | 8–3 | 72.73% |
| ChopStickHund vs Jun | 7–4 | 63.64% |
| ChopStickHund vs Yoshimitsu | 3–7 | 30.00% |
| ChopStickHund vs Claudio | 7–2 | 77.78% |
| ChopStickHund vs Xiaoyu | 3–5 | 37.50% |
| ChopStickHund vs Asuka | 5–3 | 62.50% |
| ChopStickHund vs Leroy | 4–4 | 50.00% |
| ChopStickHund vs Nina | 4–2 | 66.67% |
| ChopStickHund vs Lee | 2–4 | 33.33% |
| ChopStickHund vs Leo | 2–3 | 40.00% |
| ChopStickHund vs Raven | 3–2 | 60.00% |
| ChopStickHund vs Lidia | 4–1 | 80.00% |
| ChopStickHund vs Lars | 4–0 | 100.00% |
| ChopStickHund vs Alisa | 3–1 | 75.00% |
| ChopStickHund vs Kuma | 2–1 | 66.67% |
| ChopStickHund vs Zafina | 2–1 | 66.67% |
| ChopStickHund vs Feng | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.