| GrvbYMonster vs Kazuya | 22–8 | 73.33% |
| GrvbYMonster vs Bryan | 17–12 | 58.62% |
| GrvbYMonster vs Steve | 14–10 | 58.33% |
| GrvbYMonster vs Lee | 15–8 | 65.22% |
| GrvbYMonster vs Jin | 14–8 | 63.64% |
| GrvbYMonster vs Dragunov | 15–6 | 71.43% |
| GrvbYMonster vs Lars | 12–9 | 57.14% |
| GrvbYMonster vs Law | 16–3 | 84.21% |
| GrvbYMonster vs Leroy | 14–5 | 73.68% |
| GrvbYMonster vs Hwoarang | 13–5 | 72.22% |
| GrvbYMonster vs King | 12–4 | 75.00% |
| GrvbYMonster vs Paul | 14–1 | 93.33% |
| GrvbYMonster vs Lili | 11–4 | 73.33% |
| GrvbYMonster vs Devil Jin | 6–8 | 42.86% |
| GrvbYMonster vs Eddy | 7–5 | 58.33% |
| GrvbYMonster vs Azucena | 8–3 | 72.73% |
| GrvbYMonster vs Claudio | 8–2 | 80.00% |
| GrvbYMonster vs Nina | 3–6 | 33.33% |
| GrvbYMonster vs Jun | 4–4 | 50.00% |
| GrvbYMonster vs Reina | 5–3 | 62.50% |
| GrvbYMonster vs Yoshimitsu | 4–3 | 57.14% |
| GrvbYMonster vs Xiaoyu | 3–4 | 42.86% |
| GrvbYMonster vs Lidia | 4–3 | 57.14% |
| GrvbYMonster vs Raven | 5–1 | 83.33% |
| GrvbYMonster vs Miary Zo | 5–1 | 83.33% |
| GrvbYMonster vs Leo | 4–1 | 80.00% |
| GrvbYMonster vs Shaheen | 2–3 | 40.00% |
| GrvbYMonster vs Heihachi | 4–0 | 100.00% |
| GrvbYMonster vs Feng | 3–0 | 100.00% |
| GrvbYMonster vs Panda | 1–2 | 33.33% |
| GrvbYMonster vs Asuka | 2–0 | 100.00% |
| GrvbYMonster vs Alisa | 2–0 | 100.00% |
| GrvbYMonster vs Kuma | 2–0 | 100.00% |
| GrvbYMonster vs Zafina | 2–0 | 100.00% |
| GrvbYMonster vs Anna | 2–0 | 100.00% |
| GrvbYMonster vs Victor | 1–0 | 100.00% |
| GrvbYMonster vs Clive | 1–0 | 100.00% |
| GrvbYMonster vs Fahkumram | 1–0 | 100.00% |
| GrvbYMonster vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.