| DandyBstrd99 vs Miary Zo | 23–34 | 40.35% |
| DandyBstrd99 vs King | 19–31 | 38.00% |
| DandyBstrd99 vs Law | 18–25 | 41.86% |
| DandyBstrd99 vs Jin | 21–19 | 52.50% |
| DandyBstrd99 vs Kazuya | 12–27 | 30.77% |
| DandyBstrd99 vs Reina | 14–22 | 38.89% |
| DandyBstrd99 vs Armor King | 14–22 | 38.89% |
| DandyBstrd99 vs Steve | 12–20 | 37.50% |
| DandyBstrd99 vs Bryan | 11–20 | 35.48% |
| DandyBstrd99 vs Hwoarang | 12–17 | 41.38% |
| DandyBstrd99 vs Lili | 13–8 | 61.90% |
| DandyBstrd99 vs Yoshimitsu | 9–10 | 47.37% |
| DandyBstrd99 vs Lars | 5–14 | 26.32% |
| DandyBstrd99 vs Jun | 6–12 | 33.33% |
| DandyBstrd99 vs Azucena | 5–12 | 29.41% |
| DandyBstrd99 vs Victor | 8–8 | 50.00% |
| DandyBstrd99 vs Leroy | 6–8 | 42.86% |
| DandyBstrd99 vs Devil Jin | 6–7 | 46.15% |
| DandyBstrd99 vs Nina | 4–9 | 30.77% |
| DandyBstrd99 vs Eddy | 6–7 | 46.15% |
| DandyBstrd99 vs Lidia | 6–7 | 46.15% |
| DandyBstrd99 vs Dragunov | 6–6 | 50.00% |
| DandyBstrd99 vs Heihachi | 3–8 | 27.27% |
| DandyBstrd99 vs Xiaoyu | 3–7 | 30.00% |
| DandyBstrd99 vs Fahkumram | 1–9 | 10.00% |
| DandyBstrd99 vs Clive | 3–6 | 33.33% |
| DandyBstrd99 vs Paul | 5–3 | 62.50% |
| DandyBstrd99 vs Asuka | 2–5 | 28.57% |
| DandyBstrd99 vs Shaheen | 4–3 | 57.14% |
| DandyBstrd99 vs Lee | 1–6 | 14.29% |
| DandyBstrd99 vs Kuma | 0–7 | 0.00% |
| DandyBstrd99 vs Jack-8 | 3–3 | 50.00% |
| DandyBstrd99 vs Leo | 3–2 | 60.00% |
| DandyBstrd99 vs Claudio | 0–4 | 0.00% |
| DandyBstrd99 vs Anna | 2–1 | 66.67% |
| DandyBstrd99 vs Panda | 0–2 | 0.00% |
| DandyBstrd99 vs Raven | 0–2 | 0.00% |
| DandyBstrd99 vs Feng | 0–1 | 0.00% |
| DandyBstrd99 vs Alisa | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.