| Paradoxus vs Kazuya | 254–269 | 48.57% |
| Paradoxus vs Jin | 244–248 | 49.59% |
| Paradoxus vs King | 192–244 | 44.04% |
| Paradoxus vs Hwoarang | 208–209 | 49.88% |
| Paradoxus vs Bryan | 162–178 | 47.65% |
| Paradoxus vs Law | 146–186 | 43.98% |
| Paradoxus vs Steve | 149–151 | 49.67% |
| Paradoxus vs Paul | 110–137 | 44.53% |
| Paradoxus vs Heihachi | 110–133 | 45.27% |
| Paradoxus vs Dragunov | 113–124 | 47.68% |
| Paradoxus vs Lili | 110–115 | 48.89% |
| Paradoxus vs Yoshimitsu | 107–101 | 51.44% |
| Paradoxus vs Reina | 107–98–1 | 52.20% |
| Paradoxus vs Eddy | 73–88 | 45.34% |
| Paradoxus vs Lars | 73–85 | 46.20% |
| Paradoxus vs Asuka | 82–68 | 54.67% |
| Paradoxus vs Devil Jin | 55–92 | 37.41% |
| Paradoxus vs Feng | 59–87–1 | 40.41% |
| Paradoxus vs Jun | 73–74 | 49.66% |
| Paradoxus vs Nina | 71–75 | 48.63% |
| Paradoxus vs Lee | 71–74 | 48.97% |
| Paradoxus vs Fahkumram | 71–73 | 49.31% |
| Paradoxus vs Lidia | 58–60 | 49.15% |
| Paradoxus vs Azucena | 65–50 | 56.52% |
| Paradoxus vs Xiaoyu | 54–60 | 47.37% |
| Paradoxus vs Victor | 63–51 | 55.26% |
| Paradoxus vs Alisa | 58–53 | 52.25% |
| Paradoxus vs Armor King | 54–56 | 49.09% |
| Paradoxus vs Anna | 53–54 | 49.53% |
| Paradoxus vs Leroy | 41–51 | 44.57% |
| Paradoxus vs Jack-8 | 33–45 | 42.31% |
| Paradoxus vs Raven | 24–42 | 36.36% |
| Paradoxus vs Claudio | 32–33 | 49.23% |
| Paradoxus vs Clive | 35–30 | 53.85% |
| Paradoxus vs Leo | 21–36 | 36.84% |
| Paradoxus vs Kuma | 21–29 | 42.00% |
| Paradoxus vs Zafina | 27–18 | 60.00% |
| Paradoxus vs Shaheen | 16–26 | 38.10% |
| Paradoxus vs Miary Zo | 8–6 | 57.14% |
| Paradoxus vs Panda | 2–11 | 15.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.