| Tomioka4621YT vs Hwoarang | 26–14 | 65.00% |
| Tomioka4621YT vs Jin | 21–17 | 55.26% |
| Tomioka4621YT vs Kazuya | 12–25 | 32.43% |
| Tomioka4621YT vs Lili | 9–24 | 27.27% |
| Tomioka4621YT vs Steve | 18–13 | 58.06% |
| Tomioka4621YT vs Reina | 13–17 | 43.33% |
| Tomioka4621YT vs Law | 14–13 | 51.85% |
| Tomioka4621YT vs Heihachi | 9–16 | 36.00% |
| Tomioka4621YT vs Bryan | 16–7 | 69.57% |
| Tomioka4621YT vs King | 13–7 | 65.00% |
| Tomioka4621YT vs Azucena | 6–10 | 37.50% |
| Tomioka4621YT vs Yoshimitsu | 6–8 | 42.86% |
| Tomioka4621YT vs Asuka | 6–7 | 46.15% |
| Tomioka4621YT vs Nina | 5–8 | 38.46% |
| Tomioka4621YT vs Victor | 8–5 | 61.54% |
| Tomioka4621YT vs Raven | 5–8 | 38.46% |
| Tomioka4621YT vs Paul | 7–5 | 58.33% |
| Tomioka4621YT vs Eddy | 6–6 | 50.00% |
| Tomioka4621YT vs Clive | 4–8 | 33.33% |
| Tomioka4621YT vs Dragunov | 5–6 | 45.45% |
| Tomioka4621YT vs Anna | 6–5 | 54.55% |
| Tomioka4621YT vs Devil Jin | 2–8 | 20.00% |
| Tomioka4621YT vs Claudio | 1–9 | 10.00% |
| Tomioka4621YT vs Armor King | 5–5 | 50.00% |
| Tomioka4621YT vs Leroy | 4–5 | 44.44% |
| Tomioka4621YT vs Shaheen | 5–3 | 62.50% |
| Tomioka4621YT vs Leo | 5–2 | 71.43% |
| Tomioka4621YT vs Lars | 3–4 | 42.86% |
| Tomioka4621YT vs Xiaoyu | 4–2 | 66.67% |
| Tomioka4621YT vs Jack-8 | 3–3 | 50.00% |
| Tomioka4621YT vs Feng | 4–2 | 66.67% |
| Tomioka4621YT vs Lee | 2–4 | 33.33% |
| Tomioka4621YT vs Zafina | 5–1 | 83.33% |
| Tomioka4621YT vs Jun | 2–4 | 33.33% |
| Tomioka4621YT vs Lidia | 2–4 | 33.33% |
| Tomioka4621YT vs Fahkumram | 0–4 | 0.00% |
| Tomioka4621YT vs Miary Zo | 3–1 | 75.00% |
| Tomioka4621YT vs Alisa | 2–1 | 66.67% |
| Tomioka4621YT vs Kuma | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.