| Codebreaker vs Jin | 50–61–1 | 45.05% |
| Codebreaker vs Kazuya | 50–42 | 54.35% |
| Codebreaker vs Law | 42–44 | 48.84% |
| Codebreaker vs Hwoarang | 40–43 | 48.19% |
| Codebreaker vs King | 41–40 | 50.62% |
| Codebreaker vs Bryan | 48–32 | 60.00% |
| Codebreaker vs Heihachi | 30–49 | 37.97% |
| Codebreaker vs Azucena | 35–36 | 49.30% |
| Codebreaker vs Reina | 38–29 | 56.72% |
| Codebreaker vs Devil Jin | 23–37 | 38.33% |
| Codebreaker vs Eddy | 26–32 | 44.83% |
| Codebreaker vs Dragunov | 29–24 | 54.72% |
| Codebreaker vs Fahkumram | 22–28 | 44.00% |
| Codebreaker vs Steve | 24–20 | 54.55% |
| Codebreaker vs Paul | 19–22 | 46.34% |
| Codebreaker vs Asuka | 21–20 | 51.22% |
| Codebreaker vs Jun | 21–19 | 52.50% |
| Codebreaker vs Yoshimitsu | 18–17 | 51.43% |
| Codebreaker vs Nina | 16–15 | 51.61% |
| Codebreaker vs Feng | 16–14 | 53.33% |
| Codebreaker vs Lili | 15–15 | 50.00% |
| Codebreaker vs Clive | 16–14 | 53.33% |
| Codebreaker vs Lee | 16–12 | 57.14% |
| Codebreaker vs Lars | 12–13 | 48.00% |
| Codebreaker vs Victor | 7–16 | 30.43% |
| Codebreaker vs Raven | 12–11 | 52.17% |
| Codebreaker vs Xiaoyu | 13–7 | 65.00% |
| Codebreaker vs Leo | 7–13 | 35.00% |
| Codebreaker vs Leroy | 9–10 | 47.37% |
| Codebreaker vs Claudio | 7–11 | 38.89% |
| Codebreaker vs Lidia | 10–7 | 58.82% |
| Codebreaker vs Zafina | 7–8 | 46.67% |
| Codebreaker vs Jack-8 | 7–6 | 53.85% |
| Codebreaker vs Shaheen | 6–7 | 46.15% |
| Codebreaker vs Alisa | 6–6 | 50.00% |
| Codebreaker vs Anna | 4–7 | 36.36% |
| Codebreaker vs Kuma | 1–6 | 14.29% |
| Codebreaker vs Armor King | 0–4 | 0.00% |
| Codebreaker vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.