| MySwag2Tuff vs Law | 93–81 | 53.45% |
| MySwag2Tuff vs Bryan | 96–61 | 61.15% |
| MySwag2Tuff vs Kazuya | 72–70 | 50.70% |
| MySwag2Tuff vs King | 70–71 | 49.65% |
| MySwag2Tuff vs Hwoarang | 69–71 | 49.29% |
| MySwag2Tuff vs Jin | 69–67 | 50.74% |
| MySwag2Tuff vs Reina | 71–40 | 63.96% |
| MySwag2Tuff vs Heihachi | 47–61 | 43.52% |
| MySwag2Tuff vs Steve | 48–55 | 46.60% |
| MySwag2Tuff vs Lidia | 52–49 | 51.49% |
| MySwag2Tuff vs Paul | 37–51 | 42.05% |
| MySwag2Tuff vs Lee | 50–37 | 57.47% |
| MySwag2Tuff vs Yoshimitsu | 39–45 | 46.43% |
| MySwag2Tuff vs Lili | 44–39 | 53.01% |
| MySwag2Tuff vs Dragunov | 43–40 | 51.81% |
| MySwag2Tuff vs Eddy | 51–30 | 62.96% |
| MySwag2Tuff vs Azucena | 44–32 | 57.89% |
| MySwag2Tuff vs Lars | 49–26 | 65.33% |
| MySwag2Tuff vs Asuka | 32–39 | 45.07% |
| MySwag2Tuff vs Raven | 35–34 | 50.72% |
| MySwag2Tuff vs Xiaoyu | 35–31 | 53.03% |
| MySwag2Tuff vs Jun | 27–31 | 46.55% |
| MySwag2Tuff vs Armor King | 30–28 | 51.72% |
| MySwag2Tuff vs Feng | 32–24 | 57.14% |
| MySwag2Tuff vs Nina | 31–24 | 56.36% |
| MySwag2Tuff vs Devil Jin | 28–25 | 52.83% |
| MySwag2Tuff vs Leroy | 20–30 | 40.00% |
| MySwag2Tuff vs Jack-8 | 31–18 | 63.27% |
| MySwag2Tuff vs Victor | 23–26 | 46.94% |
| MySwag2Tuff vs Leo | 21–26 | 44.68% |
| MySwag2Tuff vs Claudio | 23–15 | 60.53% |
| MySwag2Tuff vs Clive | 17–21 | 44.74% |
| MySwag2Tuff vs Alisa | 20–16 | 55.56% |
| MySwag2Tuff vs Kuma | 17–19 | 47.22% |
| MySwag2Tuff vs Shaheen | 13–17 | 43.33% |
| MySwag2Tuff vs Zafina | 5–13 | 27.78% |
| MySwag2Tuff vs Anna | 10–8 | 55.56% |
| MySwag2Tuff vs Panda | 6–6 | 50.00% |
| MySwag2Tuff vs Fahkumram | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.