| RottenMelon vs Kazuya | 150–128 | 53.96% |
| RottenMelon vs Bryan | 136–88 | 60.71% |
| RottenMelon vs Jin | 134–81 | 62.33% |
| RottenMelon vs King | 115–83 | 58.08% |
| RottenMelon vs Reina | 112–82 | 57.73% |
| RottenMelon vs Clive | 95–76 | 55.56% |
| RottenMelon vs Steve | 108–62 | 63.53% |
| RottenMelon vs Feng | 93–76 | 55.03% |
| RottenMelon vs Law | 81–79 | 50.62% |
| RottenMelon vs Hwoarang | 94–60 | 61.04% |
| RottenMelon vs Dragunov | 77–66 | 53.85% |
| RottenMelon vs Armor King | 72–66 | 52.17% |
| RottenMelon vs Heihachi | 68–66 | 50.75% |
| RottenMelon vs Lili | 79–52 | 60.31% |
| RottenMelon vs Lee | 65–58 | 52.85% |
| RottenMelon vs Paul | 62–57 | 52.10% |
| RottenMelon vs Lars | 64–53 | 54.70% |
| RottenMelon vs Yoshimitsu | 75–38 | 66.37% |
| RottenMelon vs Devil Jin | 66–47 | 58.41% |
| RottenMelon vs Azucena | 61–52 | 53.98% |
| RottenMelon vs Raven | 68–41 | 62.39% |
| RottenMelon vs Xiaoyu | 72–36 | 66.67% |
| RottenMelon vs Asuka | 54–52 | 50.94% |
| RottenMelon vs Jun | 53–42 | 55.79% |
| RottenMelon vs Eddy | 65–26 | 71.43% |
| RottenMelon vs Victor | 44–39 | 53.01% |
| RottenMelon vs Fahkumram | 57–26 | 68.67% |
| RottenMelon vs Nina | 43–38 | 53.09% |
| RottenMelon vs Leroy | 56–19 | 74.67% |
| RottenMelon vs Lidia | 37–35 | 51.39% |
| RottenMelon vs Leo | 39–32 | 54.93% |
| RottenMelon vs Anna | 37–33 | 52.86% |
| RottenMelon vs Jack-8 | 33–36 | 47.83% |
| RottenMelon vs Claudio | 36–33 | 52.17% |
| RottenMelon vs Alisa | 33–25 | 56.90% |
| RottenMelon vs Shaheen | 31–17 | 64.58% |
| RottenMelon vs Kuma | 27–18 | 60.00% |
| RottenMelon vs Zafina | 19–18 | 51.35% |
| RottenMelon vs Panda | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.