| House_Lock vs Reina | 188–160 | 54.02% |
| House_Lock vs Paul | 138–178 | 43.67% |
| House_Lock vs Kazuya | 137–177 | 43.63% |
| House_Lock vs Dragunov | 141–171 | 45.19% |
| House_Lock vs Bryan | 138–146 | 48.59% |
| House_Lock vs King | 127–154 | 45.20% |
| House_Lock vs Hwoarang | 119–144 | 45.25% |
| House_Lock vs Asuka | 127–125 | 50.40% |
| House_Lock vs Steve | 111–106 | 51.15% |
| House_Lock vs Jin | 82–131 | 38.50% |
| House_Lock vs Lili | 104–92 | 53.06% |
| House_Lock vs Jun | 83–91 | 47.70% |
| House_Lock vs Law | 79–90 | 46.75% |
| House_Lock vs Yoshimitsu | 75–81 | 48.08% |
| House_Lock vs Feng | 62–88 | 41.33% |
| House_Lock vs Alisa | 67–81 | 45.27% |
| House_Lock vs Clive | 74–74 | 50.00% |
| House_Lock vs Victor | 73–72 | 50.34% |
| House_Lock vs Nina | 65–79 | 45.14% |
| House_Lock vs Azucena | 48–70 | 40.68% |
| House_Lock vs Lars | 48–65 | 42.48% |
| House_Lock vs Claudio | 50–60 | 45.45% |
| House_Lock vs Lee | 42–63 | 40.00% |
| House_Lock vs Xiaoyu | 55–48 | 53.40% |
| House_Lock vs Lidia | 57–46 | 55.34% |
| House_Lock vs Devil Jin | 45–57 | 44.12% |
| House_Lock vs Eddy | 52–48 | 52.00% |
| House_Lock vs Leo | 42–57 | 42.42% |
| House_Lock vs Heihachi | 49–47 | 51.04% |
| House_Lock vs Leroy | 47–45 | 51.09% |
| House_Lock vs Jack-8 | 39–49 | 44.32% |
| House_Lock vs Zafina | 24–38 | 38.71% |
| House_Lock vs Kuma | 22–28 | 44.00% |
| House_Lock vs Shaheen | 23–25 | 47.92% |
| House_Lock vs Panda | 22–25 | 46.81% |
| House_Lock vs Raven | 10–16 | 38.46% |
| House_Lock vs Anna | 10–16 | 38.46% |
| House_Lock vs Fahkumram | 4–12 | 25.00% |
| House_Lock vs Armor King | 4–4 | 50.00% |
| House_Lock vs Miary Zo | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.