| BigLipBoyy vs Yoshimitsu | 24–23 | 51.06% |
| BigLipBoyy vs Azucena | 24–21 | 53.33% |
| BigLipBoyy vs King | 24–18 | 57.14% |
| BigLipBoyy vs Kazuya | 22–17 | 56.41% |
| BigLipBoyy vs Jin | 25–10 | 71.43% |
| BigLipBoyy vs Paul | 23–8 | 74.19% |
| BigLipBoyy vs Lee | 12–19 | 38.71% |
| BigLipBoyy vs Steve | 17–13 | 56.67% |
| BigLipBoyy vs Reina | 18–12 | 60.00% |
| BigLipBoyy vs Lili | 13–14 | 48.15% |
| BigLipBoyy vs Law | 13–12 | 52.00% |
| BigLipBoyy vs Hwoarang | 15–10 | 60.00% |
| BigLipBoyy vs Dragunov | 18–7 | 72.00% |
| BigLipBoyy vs Armor King | 10–15 | 40.00% |
| BigLipBoyy vs Bryan | 12–11 | 52.17% |
| BigLipBoyy vs Devil Jin | 8–11 | 42.11% |
| BigLipBoyy vs Feng | 12–6 | 66.67% |
| BigLipBoyy vs Lars | 7–9 | 43.75% |
| BigLipBoyy vs Xiaoyu | 8–7 | 53.33% |
| BigLipBoyy vs Asuka | 11–4 | 73.33% |
| BigLipBoyy vs Heihachi | 5–10 | 33.33% |
| BigLipBoyy vs Clive | 8–7 | 53.33% |
| BigLipBoyy vs Jun | 6–8 | 42.86% |
| BigLipBoyy vs Raven | 7–7 | 50.00% |
| BigLipBoyy vs Alisa | 8–5 | 61.54% |
| BigLipBoyy vs Victor | 3–10 | 23.08% |
| BigLipBoyy vs Eddy | 3–10 | 23.08% |
| BigLipBoyy vs Jack-8 | 4–7 | 36.36% |
| BigLipBoyy vs Nina | 4–6 | 40.00% |
| BigLipBoyy vs Leo | 6–3 | 66.67% |
| BigLipBoyy vs Anna | 3–6 | 33.33% |
| BigLipBoyy vs Zafina | 3–5 | 37.50% |
| BigLipBoyy vs Kuma | 0–6–1 | 0.00% |
| BigLipBoyy vs Fahkumram | 4–3 | 57.14% |
| BigLipBoyy vs Claudio | 2–4 | 33.33% |
| BigLipBoyy vs Shaheen | 3–3 | 50.00% |
| BigLipBoyy vs Lidia | 4–2 | 66.67% |
| BigLipBoyy vs Leroy | 0–4 | 0.00% |
| BigLipBoyy vs Panda | 1–2 | 33.33% |
| BigLipBoyy vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.