| MAXIMUM EFFORT vs King | 20–24 | 45.45% |
| MAXIMUM EFFORT vs Dragunov | 17–19 | 47.22% |
| MAXIMUM EFFORT vs Paul | 18–15 | 54.55% |
| MAXIMUM EFFORT vs Bryan | 20–12 | 62.50% |
| MAXIMUM EFFORT vs Reina | 14–15 | 48.28% |
| MAXIMUM EFFORT vs Jin | 11–16 | 40.74% |
| MAXIMUM EFFORT vs Asuka | 13–13 | 50.00% |
| MAXIMUM EFFORT vs Kazuya | 14–9 | 60.87% |
| MAXIMUM EFFORT vs Heihachi | 12–11 | 52.17% |
| MAXIMUM EFFORT vs Law | 13–9 | 59.09% |
| MAXIMUM EFFORT vs Hwoarang | 15–7 | 68.18% |
| MAXIMUM EFFORT vs Lidia | 11–11 | 50.00% |
| MAXIMUM EFFORT vs Xiaoyu | 12–9 | 57.14% |
| MAXIMUM EFFORT vs Yoshimitsu | 4–14 | 22.22% |
| MAXIMUM EFFORT vs Steve | 8–10 | 44.44% |
| MAXIMUM EFFORT vs Victor | 11–7 | 61.11% |
| MAXIMUM EFFORT vs Feng | 4–11 | 26.67% |
| MAXIMUM EFFORT vs Eddy | 10–4 | 71.43% |
| MAXIMUM EFFORT vs Lili | 8–4 | 66.67% |
| MAXIMUM EFFORT vs Jun | 10–2 | 83.33% |
| MAXIMUM EFFORT vs Lars | 3–6 | 33.33% |
| MAXIMUM EFFORT vs Alisa | 5–4 | 55.56% |
| MAXIMUM EFFORT vs Zafina | 6–3 | 66.67% |
| MAXIMUM EFFORT vs Lee | 4–3 | 57.14% |
| MAXIMUM EFFORT vs Azucena | 3–4 | 42.86% |
| MAXIMUM EFFORT vs Clive | 4–3 | 57.14% |
| MAXIMUM EFFORT vs Devil Jin | 3–3 | 50.00% |
| MAXIMUM EFFORT vs Claudio | 3–3 | 50.00% |
| MAXIMUM EFFORT vs Shaheen | 4–2 | 66.67% |
| MAXIMUM EFFORT vs Panda | 3–1 | 75.00% |
| MAXIMUM EFFORT vs Anna | 2–2 | 50.00% |
| MAXIMUM EFFORT vs Jack-8 | 1–2 | 33.33% |
| MAXIMUM EFFORT vs Leo | 2–1 | 66.67% |
| MAXIMUM EFFORT vs Kuma | 2–1 | 66.67% |
| MAXIMUM EFFORT vs Leroy | 2–0 | 100.00% |
| MAXIMUM EFFORT vs Nina | 0–1 | 0.00% |
| MAXIMUM EFFORT vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.