| kurosu Tig vs Armor King | 98–145 | 40.33% |
| kurosu Tig vs Miary Zo | 54–69 | 43.90% |
| kurosu Tig vs Asuka | 54–46 | 54.00% |
| kurosu Tig vs Jin | 38–48 | 44.19% |
| kurosu Tig vs Reina | 38–48 | 44.19% |
| kurosu Tig vs Kazuya | 38–46 | 45.24% |
| kurosu Tig vs Dragunov | 43–41 | 51.19% |
| kurosu Tig vs King | 48–34 | 58.54% |
| kurosu Tig vs Bryan | 42–39 | 51.85% |
| kurosu Tig vs Lili | 36–34 | 51.43% |
| kurosu Tig vs Paul | 41–28 | 59.42% |
| kurosu Tig vs Anna | 24–39 | 38.10% |
| kurosu Tig vs Law | 34–25 | 57.63% |
| kurosu Tig vs Heihachi | 26–29 | 47.27% |
| kurosu Tig vs Xiaoyu | 23–31 | 42.59% |
| kurosu Tig vs Steve | 31–23 | 57.41% |
| kurosu Tig vs Jun | 26–24 | 52.00% |
| kurosu Tig vs Yoshimitsu | 16–28 | 36.36% |
| kurosu Tig vs Lidia | 20–21 | 48.78% |
| kurosu Tig vs Nina | 23–17 | 57.50% |
| kurosu Tig vs Alisa | 22–13 | 62.86% |
| kurosu Tig vs Leo | 15–19 | 44.12% |
| kurosu Tig vs Lee | 13–19 | 40.62% |
| kurosu Tig vs Hwoarang | 9–21 | 30.00% |
| kurosu Tig vs Claudio | 6–24 | 20.00% |
| kurosu Tig vs Clive | 15–15 | 50.00% |
| kurosu Tig vs Fahkumram | 8–17 | 32.00% |
| kurosu Tig vs Lars | 10–14 | 41.67% |
| kurosu Tig vs Jack-8 | 8–10 | 44.44% |
| kurosu Tig vs Feng | 14–4 | 77.78% |
| kurosu Tig vs Raven | 12–6 | 66.67% |
| kurosu Tig vs Devil Jin | 10–6 | 62.50% |
| kurosu Tig vs Eddy | 6–10 | 37.50% |
| kurosu Tig vs Azucena | 9–6 | 60.00% |
| kurosu Tig vs Victor | 3–11 | 21.43% |
| kurosu Tig vs Shaheen | 4–8 | 33.33% |
| kurosu Tig vs Leroy | 7–3 | 70.00% |
| kurosu Tig vs Kuma | 2–7 | 22.22% |
| kurosu Tig vs Panda | 2–5 | 28.57% |
| kurosu Tig vs Zafina | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.