Name history
| Timemeleer | |
| Horrorduck | |
| Ghosty | |
| PumpkinPirate | |
| Ghostlyrobes | |
| ForgiveMeHarada | |
| Vampyr |
| Timemeleer vs Reina | 30–30 | 50.00% |
| Timemeleer vs Kazuya | 30–27 | 52.63% |
| Timemeleer vs King | 28–23 | 54.90% |
| Timemeleer vs Hwoarang | 29–21 | 58.00% |
| Timemeleer vs Jin | 34–13 | 72.34% |
| Timemeleer vs Paul | 27–19 | 58.70% |
| Timemeleer vs Law | 16–22 | 42.11% |
| Timemeleer vs Bryan | 19–17 | 52.78% |
| Timemeleer vs Heihachi | 7–29 | 19.44% |
| Timemeleer vs Yoshimitsu | 20–14 | 58.82% |
| Timemeleer vs Steve | 14–18 | 43.75% |
| Timemeleer vs Victor | 12–18 | 40.00% |
| Timemeleer vs Eddy | 19–11 | 63.33% |
| Timemeleer vs Lili | 14–13 | 51.85% |
| Timemeleer vs Asuka | 14–8 | 63.64% |
| Timemeleer vs Xiaoyu | 13–8 | 61.90% |
| Timemeleer vs Dragunov | 10–11 | 47.62% |
| Timemeleer vs Leo | 15–6 | 71.43% |
| Timemeleer vs Feng | 8–12 | 40.00% |
| Timemeleer vs Leroy | 12–8 | 60.00% |
| Timemeleer vs Lars | 9–8 | 52.94% |
| Timemeleer vs Jun | 9–8 | 52.94% |
| Timemeleer vs Alisa | 9–7 | 56.25% |
| Timemeleer vs Claudio | 7–8 | 46.67% |
| Timemeleer vs Jack-8 | 5–9 | 35.71% |
| Timemeleer vs Nina | 4–10 | 28.57% |
| Timemeleer vs Azucena | 9–5 | 64.29% |
| Timemeleer vs Devil Jin | 5–8 | 38.46% |
| Timemeleer vs Raven | 5–7 | 41.67% |
| Timemeleer vs Lee | 4–7 | 36.36% |
| Timemeleer vs Zafina | 2–6 | 25.00% |
| Timemeleer vs Kuma | 3–3 | 50.00% |
| Timemeleer vs Shaheen | 4–1 | 80.00% |
| Timemeleer vs Lidia | 2–2 | 50.00% |
| Timemeleer vs Armor King | 4–0 | 100.00% |
| Timemeleer vs Anna | 1–2 | 33.33% |
| Timemeleer vs Fahkumram | 2–0 | 100.00% |
| Timemeleer vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.