| Buckoikang vs Jin | 98–106–1 | 48.04% |
| Buckoikang vs Lars | 91–85 | 51.70% |
| Buckoikang vs Steve | 100–66 | 60.24% |
| Buckoikang vs Bryan | 90–75 | 54.55% |
| Buckoikang vs King | 97–62 | 61.01% |
| Buckoikang vs Kazuya | 77–77 | 50.00% |
| Buckoikang vs Lili | 74–58 | 56.06% |
| Buckoikang vs Dragunov | 71–61 | 53.79% |
| Buckoikang vs Paul | 67–64 | 51.15% |
| Buckoikang vs Reina | 72–57 | 55.81% |
| Buckoikang vs Hwoarang | 56–70 | 44.44% |
| Buckoikang vs Lee | 67–54 | 55.37% |
| Buckoikang vs Law | 63–57 | 52.50% |
| Buckoikang vs Yoshimitsu | 55–57–1 | 49.11% |
| Buckoikang vs Jun | 57–42 | 57.58% |
| Buckoikang vs Azucena | 45–53 | 45.92% |
| Buckoikang vs Devil Jin | 49–48 | 50.52% |
| Buckoikang vs Raven | 37–52 | 41.57% |
| Buckoikang vs Victor | 37–44 | 45.68% |
| Buckoikang vs Alisa | 41–38 | 51.90% |
| Buckoikang vs Xiaoyu | 35–42 | 45.45% |
| Buckoikang vs Asuka | 29–48 | 37.66% |
| Buckoikang vs Feng | 42–34 | 55.26% |
| Buckoikang vs Jack-8 | 35–36 | 49.30% |
| Buckoikang vs Eddy | 36–33 | 52.17% |
| Buckoikang vs Heihachi | 35–33 | 51.47% |
| Buckoikang vs Nina | 29–33 | 46.77% |
| Buckoikang vs Leo | 37–24 | 60.66% |
| Buckoikang vs Zafina | 25–29 | 46.30% |
| Buckoikang vs Armor King | 19–25–1 | 43.18% |
| Buckoikang vs Claudio | 20–23 | 46.51% |
| Buckoikang vs Kuma | 13–26 | 33.33% |
| Buckoikang vs Leroy | 25–14 | 64.10% |
| Buckoikang vs Anna | 22–16 | 57.89% |
| Buckoikang vs Fahkumram | 11–26 | 29.73% |
| Buckoikang vs Shaheen | 13–22 | 37.14% |
| Buckoikang vs Clive | 16–16 | 50.00% |
| Buckoikang vs Lidia | 16–11 | 59.26% |
| Buckoikang vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.