| Can't WAVEDASH vs Jin | 105–71 | 59.66% |
| Can't WAVEDASH vs Kazuya | 95–47 | 66.90% |
| Can't WAVEDASH vs Bryan | 91–44 | 67.41% |
| Can't WAVEDASH vs Dragunov | 69–28 | 71.13% |
| Can't WAVEDASH vs King | 54–28 | 65.85% |
| Can't WAVEDASH vs Hwoarang | 52–29 | 64.20% |
| Can't WAVEDASH vs Reina | 56–20 | 73.68% |
| Can't WAVEDASH vs Steve | 36–39 | 48.00% |
| Can't WAVEDASH vs Paul | 43–24 | 64.18% |
| Can't WAVEDASH vs Law | 43–20 | 68.25% |
| Can't WAVEDASH vs Lars | 39–21 | 65.00% |
| Can't WAVEDASH vs Yoshimitsu | 36–21 | 63.16% |
| Can't WAVEDASH vs Nina | 33–22 | 60.00% |
| Can't WAVEDASH vs Lee | 36–19 | 65.45% |
| Can't WAVEDASH vs Lili | 32–21 | 60.38% |
| Can't WAVEDASH vs Heihachi | 32–21 | 60.38% |
| Can't WAVEDASH vs Xiaoyu | 38–14 | 73.08% |
| Can't WAVEDASH vs Devil Jin | 34–14 | 70.83% |
| Can't WAVEDASH vs Victor | 30–14 | 68.18% |
| Can't WAVEDASH vs Azucena | 33–10 | 76.74% |
| Can't WAVEDASH vs Alisa | 29–13 | 69.05% |
| Can't WAVEDASH vs Asuka | 24–15 | 61.54% |
| Can't WAVEDASH vs Jun | 26–12 | 68.42% |
| Can't WAVEDASH vs Lidia | 24–14 | 63.16% |
| Can't WAVEDASH vs Eddy | 21–15 | 58.33% |
| Can't WAVEDASH vs Jack-8 | 17–14–1 | 54.84% |
| Can't WAVEDASH vs Feng | 18–12 | 60.00% |
| Can't WAVEDASH vs Leroy | 15–6 | 71.43% |
| Can't WAVEDASH vs Leo | 17–3 | 85.00% |
| Can't WAVEDASH vs Raven | 15–5 | 75.00% |
| Can't WAVEDASH vs Claudio | 11–6 | 64.71% |
| Can't WAVEDASH vs Zafina | 9–8 | 52.94% |
| Can't WAVEDASH vs Kuma | 9–7 | 56.25% |
| Can't WAVEDASH vs Shaheen | 4–2 | 66.67% |
| Can't WAVEDASH vs Clive | 1–4 | 20.00% |
| Can't WAVEDASH vs Panda | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.