| Cordief0613 vs Jin | 66–56 | 54.10% |
| Cordief0613 vs King | 65–44 | 59.63% |
| Cordief0613 vs Kazuya | 55–48 | 53.40% |
| Cordief0613 vs Lili | 37–50 | 42.53% |
| Cordief0613 vs Hwoarang | 29–57 | 33.72% |
| Cordief0613 vs Law | 34–44 | 43.59% |
| Cordief0613 vs Bryan | 46–32 | 58.97% |
| Cordief0613 vs Dragunov | 38–38 | 50.00% |
| Cordief0613 vs Paul | 34–41 | 45.33% |
| Cordief0613 vs Reina | 38–28 | 57.58% |
| Cordief0613 vs Asuka | 27–28 | 49.09% |
| Cordief0613 vs Heihachi | 19–31 | 38.00% |
| Cordief0613 vs Steve | 25–24 | 51.02% |
| Cordief0613 vs Feng | 22–27 | 44.90% |
| Cordief0613 vs Jun | 23–26 | 46.94% |
| Cordief0613 vs Devil Jin | 22–26 | 45.83% |
| Cordief0613 vs Xiaoyu | 18–28 | 39.13% |
| Cordief0613 vs Victor | 21–24 | 46.67% |
| Cordief0613 vs Alisa | 24–20 | 54.55% |
| Cordief0613 vs Lars | 21–21 | 50.00% |
| Cordief0613 vs Clive | 15–23 | 39.47% |
| Cordief0613 vs Nina | 22–15 | 59.46% |
| Cordief0613 vs Yoshimitsu | 21–15 | 58.33% |
| Cordief0613 vs Azucena | 15–20 | 42.86% |
| Cordief0613 vs Eddy | 10–23 | 30.30% |
| Cordief0613 vs Lidia | 18–15 | 54.55% |
| Cordief0613 vs Lee | 18–10 | 64.29% |
| Cordief0613 vs Leroy | 6–15 | 28.57% |
| Cordief0613 vs Anna | 9–11 | 45.00% |
| Cordief0613 vs Leo | 9–8 | 52.94% |
| Cordief0613 vs Claudio | 5–9 | 35.71% |
| Cordief0613 vs Shaheen | 8–6 | 57.14% |
| Cordief0613 vs Fahkumram | 9–5 | 64.29% |
| Cordief0613 vs Jack-8 | 6–6 | 50.00% |
| Cordief0613 vs Zafina | 6–5 | 54.55% |
| Cordief0613 vs Raven | 6–5 | 54.55% |
| Cordief0613 vs Kuma | 2–8 | 20.00% |
| Cordief0613 vs Armor King | 3–7 | 30.00% |
| Cordief0613 vs Miary Zo | 1–4 | 20.00% |
| Cordief0613 vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.