| error.free vs Dragunov | 109–87 | 55.61% |
| error.free vs Kazuya | 105–83 | 55.85% |
| error.free vs Hwoarang | 93–72 | 56.36% |
| error.free vs Jin | 58–82 | 41.43% |
| error.free vs Bryan | 58–76 | 43.28% |
| error.free vs King | 62–66 | 48.44% |
| error.free vs Paul | 58–68 | 46.03% |
| error.free vs Steve | 52–69 | 42.98% |
| error.free vs Reina | 71–47 | 60.17% |
| error.free vs Yoshimitsu | 43–69 | 38.39% |
| error.free vs Law | 59–47 | 55.66% |
| error.free vs Lili | 47–47 | 50.00% |
| error.free vs Victor | 42–47–1 | 47.19% |
| error.free vs Asuka | 37–48 | 43.53% |
| error.free vs Xiaoyu | 31–42 | 42.47% |
| error.free vs Alisa | 32–40 | 44.44% |
| error.free vs Jun | 34–34 | 50.00% |
| error.free vs Azucena | 35–33 | 51.47% |
| error.free vs Claudio | 36–29 | 55.38% |
| error.free vs Nina | 27–37 | 42.19% |
| error.free vs Lidia | 40–24 | 62.50% |
| error.free vs Feng | 16–43 | 27.12% |
| error.free vs Lars | 24–34 | 41.38% |
| error.free vs Heihachi | 22–34 | 39.29% |
| error.free vs Lee | 28–25 | 52.83% |
| error.free vs Jack-8 | 27–23 | 54.00% |
| error.free vs Leo | 24–24 | 50.00% |
| error.free vs Raven | 25–19 | 56.82% |
| error.free vs Eddy | 20–23 | 46.51% |
| error.free vs Devil Jin | 13–26 | 33.33% |
| error.free vs Leroy | 17–21 | 44.74% |
| error.free vs Clive | 11–25 | 30.56% |
| error.free vs Kuma | 12–23 | 34.29% |
| error.free vs Shaheen | 16–18 | 47.06% |
| error.free vs Zafina | 13–18 | 41.94% |
| error.free vs Anna | 7–11 | 38.89% |
| error.free vs Panda | 4–7 | 36.36% |
| error.free vs Fahkumram | 2–0 | 100.00% |
| error.free vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.